Or you could just select the flag in the func_breakable entity that says "Break on touch"
That's actually a better way of doing it, because if you shoot the brush prior to touching the trigger, it breaks again after touching the trigger even when there's no block.
I've got a big building which I want to copy so to save time I want to select all the stuff in it and itself. I tried doing this by just using the selection tool and dragging a box around it,but it doesn't select. How do I select stuff by dragging my cursor with the selection tool.
So I found a program on these forums that extracts wads from bsps.
So yeah, I put it in a folder with a map and when I click it, it opens for a fraction of a second and closes. Any way to fix?
I think you gotta go to the "Right" 3D window and double click on your gun and rotate it. Or from the "Front" angle. There's also a useful option to default to 15 degree angles somewhere in the options menu, things don't rotate as flexibly but hey, it's cleaner.
If you want it to be white, why don't you just use the White texture?
The actual door is black now since the texture soothed the brick texture more. But thanks for the tip, I found a 'black' texture . And here's a wip screenie of the outside of my building.
Use the texture application tool (shift+a), select the desired face and put a negative number in the X field under Scale (like -1.00).
Thanks a lot, it worked. Now I wanna ask what people do about the doors' sides. In this picture I just stretched the door texture so you couldn't see anything in it.Is that what people do?
I've got two doors in my map and the texture I'm using for the door has this lock. I want it so those locks cuddle with each other. So my question is,how do I flip textures (from right to left and from left to right?)
Hello. I've got a problem. I've got a game_player_equip which gives the players a knife and a scout. How do I make it so the scout spawns with full ammo?
Breaking news with a bold tag: Swine flu is the new cancer.
Hello again forum members. I have a problem .
So let's say, I compile my map, Put ALL the files I got with my map.bsp into my Counter Strike's map folder. I launch CS. Then I open up New Game. Then when I am choosing the map I don't find my map. The only way to launch it is with the "map mapname" command in the console. That doesn't help, 'cause I want to play with some buddies over LAN. Can anybody help me with this?
Hello there people of the forum. I have a problem. I want to change my skybox texture. So I found out you got to go to Map>Map Properties and Skybox texture name or something. But I can't see that option. Maybe I need another .fgd for it or something? If so, please post a link to it.