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Posts written by CarsonDaly:



Truck
User
Bro story, Cool!
User
Quote:
Connecting to server...
Looking for someone you can chat with. Hang on.
You're now chatting with a random stranger. Say hi!
Stranger: Prepare for trouble
You: Weres trouble??
Stranger: didn't you ever watch pokemon?
Stranger: the next line is make it double
Stranger: come on
Stranger: is everyone retarded
Your conversational partner has disconnected.


I think i'm in love
User
Utter Slashface.

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the_cloud_system said:
and great food...


http://encyclopediadramatica.com/Offended


umm ya click this to be overley offended


=(
Truck
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Here comees aaron-"has to have the last say in everything"-jer. All be forewarned.
User
Cheat ENGINE? so thats where your forum hacks spawn from...
Truck
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that and i am richest from d2jsp bettint!omg what should i spend my gold on!??!?!? omg YOUUUUUUU
Truck
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yeah well, i think you deserve it
Truck
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the_cloud_system said:
omg have you playerd donkeykong fuck its hard to do it i onley get to level 3 b4 the big monkey got me T_T


King of Kong = Billy Mitchell. http://en.wikipedia.org/wiki/index.html?curid=12260258 Oh god utter hilarity
Truck
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sent. ty4t.
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i REALLY like airplanes.
Truck
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Mate de Vita said:
aaronjer said:
I don't even know what it is!

Probably a good sign.

It's something I played on my old computer where no other game worked for me.
Now I have 5 mil gp and I'd sell it on d2jsp but I'd have to first subscribe to RS and for a monthly subscription I'd pay around 8$. Then I would get around 200fg for the RS gold on d2jsp.
So it's not really a good trade.


200fg for countless hours of runescape? sounds like a sad banana. I'll tell you what, i'll give you 500 FG for your runescape gold. I'll send first and if you actually try and give me the runescape gold i will NEVER TALK TO YOU AGAIN. do we have a deal? d2jsp acct plox.
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classy, no?
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This is just your default maps folder... do you plan on editing previously compiled maps that are not yours? This is usually looked down on in the mapping community, because the work you are changing is not yours.

edit: oh and also, hammer cannot open .bsp files.
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Just click on the entity tool on the left (lightbulb) and make one literally anywhere on the map. Then right click on your new entity, go to properties, and set it as env_rain. and ur done.
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@ question 1: i was indeed able to get the water level to rise, however, i am unable to stop the water level at the point where i want to. currently, it seems to rise to the func_rot_button and won't stop before. I want it to stop much earlier, and i tried making a target entity and labeling it "stop" then making the func_water's target "stop" as well. Is there a way to get around this i am overlooking?
Thanks for the help btw vita
User
1. The first floor of my level has water in it and i am trying to create a wheel on a different floor that raises the water level on floor 1. I am also trying to make the wheel spin when it is used- i searched the superjer forums but i didn't see a similar question- sorry if this is a repost.

2. This one is a tad trickier- I currently have a game_player_equip set up to give the players on both teams both a knife and a m3. The problem is that i am trying to have a storage cabinet in the level that will equip the player with armor, auto shotgun, and an HE grenade. I can get this to work if i use trigger_once, but if i enable trigger multiple (like i want to- i want the storage cabinet to refresh) the second game_player_equip Adds to the first one and the players spawn with m3, autom3, armor, grenade, and knife. either that or it completely replaces the original game_player_equip- both have happened.

What am i doing wrong? how can i get less stupids?
help plox!
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Throne IT in the SUPERJER forums as a sig? blasphemy! You my good sir just won a coffee cup full of cookie dough
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Double post = FIXED. TY superjer. http://www.superjer.com/forum/jumppad.php
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I am Craeting a map that has default gravity of -100. I am trying to create a Trigger_push that shoots the player downwards, but am unable to accomplish this thus far.
I have other working pushes so i attribute it to push/pitch/yaw difficulties.
I have also read about target_push and Target_position entities but they don't exist in my version of hammer.
may be a newbie question, but i would appreciate any feedback.
Thanks.

EDIT: i am using the expert fgd