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Posts written by Soul13lade:



User
haha thanks alot
User
Unknown option "-nowaddtextures"
hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)

-= hlcsg Options =-

-nowadtextures : include all used textures into bsp
-wadinclude file : place textures used from wad specified into bsp
-noclip : don't create clipping hull
-noclipeconomy : turn clipnode economy mode off
-onlyents : do an entity update from .map to .bsp
-noskyclip : disable automatic clipping of SKY brushes
-tiny # : minmum brush face surface area before it is discarded
-brushunion # : threshold to warn about overlapping brushes

-hullfile file : Reads in custom collision hull dimensions
-texdata # : Alter maximum texture memory limit (in kb)
-chart : display bsp statitics
-low | -high : run program an altered priority level
-nolog : don't generate the compile logfiles
-threads # : manually specify the number of threads to run
-estimate : display estimated time during compile
-verbose : compile with verbose messages
-noinfo : Do not show tool configuration information
-nonulltex : Turns off null texture stripping
-dev # : compile with developer message

-wadconfig name : Specify a configuration to use from wad.cfg
-wadcfgfile path : Manually specify a path to the wad.cfg file
-wadautodetect : Force auto-detection of wadfiles
mapfile : The mapfile to compile

hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlbsp -----
Command line: hlbsp Box_of_Death
>> There was a problem compiling the map.
>> Check the file Box_of_Death.log for the cause.

----- END hlbsp -----



hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlvis -----
Command line: hlvis Box_of_Death
>> There was a problem compiling the map.
>> Check the file Box_of_Death.log for the cause.

----- END hlvis -----



hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlrad -----
Command line: hlrad Box_of_Death
>> There was a problem compiling the map.
>> Check the file Box_of_Death.log for the cause.

----- END hlrad -----



The system cannot find the file specified.
Press any key to continue . . .
User
alright well i dont know why hlcsg isnt running because its in the file everything else is and what exactly is the batch file?
User
there was no error earlier its the first one on the page but heres the whole log

hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlbsp -----
Command line: hlbsp Box_of_Death
Error: Can't open Box_of_Death.p0

----- END hlbsp -----



hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlvis -----
Command line: hlvis Box_of_Death
>> There was a problem compiling the map.
>> Check the file Box_of_Death.log for the cause.

----- END hlvis -----



hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlrad -----
Command line: hlrad Box_of_Death
>> There was a problem compiling the map.
>> Check the file Box_of_Death.log for the cause.

----- END hlrad -----



hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlbsp -----
Command line: hlbsp Box_of_Death
>> There was a problem compiling the map.
>> Check the file Box_of_Death.log for the cause.

----- END hlbsp -----



hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlvis -----
Command line: hlvis Box_of_Death
>> There was a problem compiling the map.
>> Check the file Box_of_Death.log for the cause.

----- END hlvis -----



hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlrad -----
Command line: hlrad Box_of_Death
>> There was a problem compiling the map.
>> Check the file Box_of_Death.log for the cause.

----- END hlrad -----



User
just wondering if anyones even been looking at this hopeing to get a reply someday
User
ok well i got that map to work but i made another one recently and when i compile it it creates the .err file when i looked at the log under hlbsp it gives the error cannot open Box_of_Death.po how do i fix this?
User
well i dont know what moving the map into the cstrike maps folder would do in the first place but i did it and its still saying the say same thing
User
wait im a little bit confused in how to check if the path is right.
User
alrite well i just tried to compile it and at the end it says
The system cannot find the path specified
0 files copied
then the press any key to continue i was just wondering if thats anything bad cause when i press any key after you said counter strike should load the map but it doesnt i also dont get a .err file in the folder so thats not the problem
User
thanks alot yea im stupid for not understanding that my bad but thank you a whole lot it worked.
User
what i meant is i unhide it i typed it wrong but then i did the command prompt command and ounce again all it opened was the notepad i have no idea whats wrong with it but can you guys find what it
User
well i did what you said and hide extensions but then when i tried to open up the .bat file again all it did ounce again was open up notepad
User
ok well im a little confused on how to do it. I opened the command prompt and it has the begining C:\Documents and Settings\Kyle>
but the file with the .bat file isnt in documents and settings its in C:\ZHLT\First_map.bat
I tried typing in the command prompt the real location after the part it always has but that just gives me an error saying its not recognized as an internal or external command im pretty sure im doing something wrong just i dont know what it is can you tell me.
User
yes it is a .bat file it is in the folder with ZHLT but when i open it up it doesnt compile just opens up notepad
User
i followed your tutorial and when i open up the file it does nothing can you help me out?

@echo off
hlcsg -nowadtextures First_Map
hlbsp First_Map
hlvis First_Map
hlrad First_Map
copy First_Map.bsp "C:Program files\Steam\SteamApps\Skittlezbeef16\counter-strike\cstrike\maps"
pause
"C:Program files\Steam\Steam.exe" -applaunch 10 -dev +sv_cheats 1 +map First_Map