Search

Search

Search for
By user

Posts written by blinkin:



User
it is

it isnt?

ok now i'm lost

later edit: got it working finally.. thanks to denied :)

regards
User
Hi guys.

My name is Catalin and i'm from Romania... i've been following the tutorials and created the "closed simple box", added info_player_start/deathmatch... when i run the .bat, i get this error:

Quote:
SolidBSP [hull 0] 15 (0.00 seconds)
Warning: === LEAK in hull 0 ===
Entity info_player_deathmatch @ (-256, 256, 128)
Error:
A LEAK is a hole in the map, where the inside of it is exposed to the
(unwanted) outside region. The entity listed in the error is just a helpful
indication of where the beginning of the leak pointfile starts, so the
beginning of the line can be quickly found and traced to until reaching the
outside. Unless this entity is accidentally on the outside of the map, it
probably should not be deleted. Some complex rotating objects entities need
their origins outside the map. To deal with these, just enclose the origin
brush with a solid world brush
and i can't get rid of it... note that the entities are in the box.. in top/side/front 2D pannels

i've searched the forums for the same error... couldnt find one... so i'm asking for your help so i just can move on to more complicated things.

thanks for your patience

best regards,
Catalin