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Posts written by nigninja:



User
"jacksmoke234" said:
The wad file goes in the main cstrike folder.


i did but it did not workk
User
ok i made a wad file using wally. and got it to work on my hammer editor

i maded the .bsp using the batch file.

but when i go to play it i cant becasue i dont have the wad file in the right place. it say warning counld not open "mywad.wad" so it kick me off.

next i added it to my sever i added my map under the map folder and the other on under cstrike folder on my sever. but it still will not work.

so my Q is were do i put the wad file on my comp and on my sever
User
ok i found my answer


You need to set the Lip to the correct number to get it to move where you want.

If the Lip is 10 then the door will move until it intersects with its old position by 10 units.

If you set Lip to zero, the door will move exactly one of itself.

If you Lip to 600 then the door will move until there are 600 units between itself and its old position.

For an elevator, you might want to use a func_train. It has more options than func_door but is harder to use.
User
ok i know that but i want/need a elavator so in stead of u tell me not to do it u can help me with it or dont stay any thing but thanx for the func_train and i work with that but i hate it when ppl tell me i cant do stuff
User
OK i made a elevator i made the elevator its self a door func and angle up. then i named it "e" for elevator. then i made a botten and make that a func button and i made the target e. know the only thing is the botten moves lol and the elevator goes up but i does not go to the next floor. it only goes half way.

go to here to watch my video map help understand me

http://www.yourdownloadzz.net/josh/Untitled.wmv
User
yo man keep working on it
User
plez help
User
I am having a problem and idk y i used to beable to make doors open. but know when i went to use the green bruse with the "o" in it and make it a fanc_rotating door. but yet it still does not work i go to make the .bsp but i can because i get a err that say at lest one clip or oringanl needs to be visable. but yet the one i made is visable. i cant figure it out. aslo there any way to make a door open one way but it will not open if u try to go tho. like say u walk in to a room though the door. but u walk in to the wroung room. so u go to turn around and go back though the door. but u cant because it will not open. is there any way to do that? thanx
User
how do i make that file that comes up when u picking ur teams
User
ok well little kid u got the batch wroung it need to have "what ever wad name.wad" for it to work.
User
u guys arnt helping
User
because its my map test name
User
I GET IT TO WORK BUT I GET THIS AND IDK WHAT IT WANT ME TO DO

hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlcsg -----
Command line: hlcsg -wadinclude ladder.wad t
Entering t.map
Error: Missing '[' in texturedef (U)
Description: The map has a problem which must be fixed
Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem


----- END hlcsg -----



hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlbsp -----
Command line: hlbsp t
>> There was a problem compiling the map.
>> Check the file t.log for the cause.

----- END hlbsp -----



hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlvis -----
Command line: hlvis t
>> There was a problem compiling the map.
>> Check the file t.log for the cause.

----- END hlvis -----



hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlrad -----
Command line: hlrad t
>> There was a problem compiling the map.
>> Check the file t.log for the cause.

----- END hlrad -----
User
ok thanx but it only works for one round
User
i made a .wad file and it works in hammer but when i go to run the map i get a error that say can find "logo.wad" (that my .wad) so what do i have to do

SUPERJER EDIT:

missing [ in texturedef[/b]

The 'missing [ in texturedef' message comes from one of the problems:[list]
[*]One or more faces has no texture set, or the texture's name is all spaces. Map->Check for problems... should detect them as 'invalid texture' messages.
[*]The texture name on one or more faces has a space anywhere in the name (You are not allowed to have spaces texture names)
[*]If you changed from a newer to an older Worldcraft or Hammer, it can cause problems with the map versioning. Just use the newest Hammer.
[/list:u]
User
i been looking in here for about 2 days and i could not find anything on this subject. so how do i get gun on the floor?