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Posts written by u60n0:



User
i just have 2 say, i love ur pic!!!!

and thnks 4 the help
User
cool

if only everything else was that easy
User
Yea, i downloaded the expert.fgd from the superjer link, and i installed it into hammer

now im trying to make teleporters, and i dont have the trigger_teleport model
User
so could i copy an entire map into another map?
User
Killer-Duck said:
You haven't specified what kind of replicas you are talking about, i know you can add/remove entities without even decompiling the map. But for changing the structural brushes of a map then you need to decompile.


that map that i saw was just like dust 2, except that it had some extra halls and passageways, that cut thru where there used 2 be walls



also, i was wondering, if i have the .map file (like a map i made myself) of 2 different maps, can i somehow combine them into 1 map? and if so how?
User
well i did have another user logged on at the same time, while also running itunes, steam, and hammer (lol)

so maybe itll work?
User
well, i guess that some ppl must have had 2 work relly hard to make the dust2 replica, because it is flawless (as far as i can tell)

oh and
Down Rodeo said:
u60n0 said:
oh and my email is now available for spam bots to harvest.


im not a n00b, lol, i just gave him an old email address that i dont use just 4 fun
User
yes, I was compiling a somewhat large map and i ran into the error

"hlrad: Error: Memory allocation failure
Description: The program failled to allocate a block of memory.
Howto Fix: Likely causes are (in order of likeliness) : the partition holding the swapfile is full; swapfile size is smaller than required; memory fragmentation; heap corruption"

now my laptop does not have highly good stats (from what i no it only has integrated graphics) but i thought that my RAM was pretty good (i think its 1 gb)

The weirdest thing is that when i run the map is CS:CZ, it appears to run fine (tho the console seems 2 have errors), besides the fact that bots cant "learn" the map

im kind of a hammer n00b rite now so i wud appreciate it if the answers were as understandable as possible
User
well, i have seen like dust2 that was edited, so either they were able to somehow get the .map file 4 it, or they perfectly recreated the map (which is hard)

oh and my email is rvbandy@excite.com
User
im not trying 2 steal other ppls maps, im trying to take the original cs maps and improve them (ex:. like make a new camping spot behind a corner or something)

i no it can be done because i have seen a map that is entirely based on dust2
User
yea, um rite now i am a hammer n00b and am working 2 become better . . . but, how do i take an original counter strike map and edit it (like cs office) with hammer, because all i can get is the bsp file, i cant get the .map file

also, if i can edit them, is there a way to take 2 completely different maps and like put them together into 1 map?
Truck
User
i am also confused(pleez understand tht i am a toal hammer n00b rite now):

the ladder tutorial says to that the "visable part" is supposed to be "func_illusionary", that "rendermode=solid", and "renderamt=255"

it says that the "climby part" is supposed to be "func_ladder"

now, im new at this, and idk how to set the "func_...." stuff, the "rendermode", or the "renderamt"

if some1 cud tell me how to set this stuff, i wud be very appreciative