SearchSearchPosts written by zezima:User
when i remove that wad file from tools > options the "sky" textured blocks dont have a texture anymore... so maybe i must use another wad file?
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CSGBrush: (0.33 seconds) Using Wadfile: \exes\cstrike.wad - Contains 7 used textures, 77.78 percent of map (123 textures in wad) Error: Could not open wad file \program files\valve hammer editor\zhlt.wad Error: Could not find WAD file Description: The compile tools could not locate a wad file that the map was referencing. Howto Fix: Make sure the wad's listed in the level editor actually all exist ----- END hlcsg ----- hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlbsp ----- Command line: hlbsp mapname >> There was a problem compiling the map. >> Check the file mapname.log for the cause. ----- END hlbsp ----- hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlvis ----- Command line: hlvis mapname >> There was a problem compiling the map. >> Check the file mapname.log for the cause. ----- END hlvis ----- hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002) Zoner's Half-Life Compilation Tools -- Custom Build Based on code modifications by Sean 'Zoner' Cavanaugh Based on Valve's version, modified with permission. Submit detailed bug reports to (merlinis@bigpond.net.au) ----- BEGIN hlrad ----- Command line: hlrad mapname >> There was a problem compiling the map. >> Check the file mapname.log for the cause. ----- END hlrad ----- Help!!! i checked all my folders and all the wad files it says are missing are not missing!!!! |