2 problems

2 problems

Hammer Mapping — Page [1]
reece
2008 Mar 2 • 125
Okay i got a new computer :)))) now im trying to compile a new map but im getting this error
0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
Error: Entity 0, Brush 5, Side 4: has a coplanar plane at (-512, -1024, -256), texture -3SAND
Error: brush with coplanar faces


And my second problem is i have vista 64 and my steam is ocated in my program files (x86)/Valve/ and i put that in the .bat file but it says the file specifed could not be found.

This is whats in my .bat

@echo off
hlcsg -nowadtextures fy_waller
hlbsp fy_waller
hlvis fy_waller
hlrad fy_waller
copy fy_waller.bsp "C:\Program Files (x86)\Valve\Steam\steamapps\kittycats\counter-strike\cstrike\maps"
pause
"C:\Program Files (x86)\Valve\Steam\Steam.exe" -applaunch 10 -dev +sv_cheats 1 +map fy_waller


This is my compile log:
hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlcsg -----
Command line: hlcsg -nowadtextures fy_waller
Entering fy_waller.map

Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 4 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ off ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
Error: Entity 0, Brush 5, Side 4: has a coplanar plane at (-512, -1024, -256), texture -3SAND
Error: brush with coplanar faces
Description: The map has a problem which must be fixed
Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem

(0.02 seconds)

----- END hlcsg -----



hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlbsp -----
Command line: hlbsp fy_waller
>> There was a problem compiling the map.
>> Check the file fy_waller.log for the cause.

----- END hlbsp -----



hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlvis -----
Command line: hlvis fy_waller
>> There was a problem compiling the map.
>> Check the file fy_waller.log for the cause.

----- END hlvis -----



hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlrad -----
Command line: hlrad fy_waller
>> There was a problem compiling the map.
>> Check the file fy_waller.log for the cause.

----- END hlrad -----





BTW this is my mpa/idea don't steal it.
 
 
2009 Mar 20 at 14:47 PDT — Ed. 2009 Mar 20 at 14:48 PDT
Mate de Vita
Kelli

2008 Oct 4 • 2453
159 ₧
You most likely screwed up some vertex manipulation. Try an alt+p check for problems in hammer and fix any errors that may come up.
...and that's the bottom line because Mate de Vita said so.
 
 
2009 Mar 20 at 14:53 PDT
reece
2008 Mar 2 • 125
Already did, nothing came up
 
 
2009 Mar 20 at 15:04 PDT
Mate de Vita
Kelli

2008 Oct 4 • 2453
159 ₧
Did you use vertex manipulation on Brush 5? (Map->Go to brush number->Entity 0, Brush 5 to find this brush)
...and that's the bottom line because Mate de Vita said so.
 
 
2009 Mar 20 at 15:12 PDT — Ed. 2009 Mar 20 at 15:12 PDT
reece
2008 Mar 2 • 125
Yes
 
 
2009 Mar 20 at 15:17 PDT
Mate de Vita
Kelli

2008 Oct 4 • 2453
159 ₧
You most likely screwed up a little bit.
The coplanar faces problem means that you dragged a vertex or an edge so that two planes of the same brush are coplanar which is not allowed.

Here's a little more detailed explanation of the problem, read it, then remake the brush and this time be careful what you do with it.
...and that's the bottom line because Mate de Vita said so.
 
 
2009 Mar 20 at 15:20 PDT
reece
2008 Mar 2 • 125
yup ti is fixed, thanks
 
 
2009 Mar 20 at 15:38 PDT
Down Rodeo
Cap'n Moth of the Firehouse

Find the Hole II Participation Medal
2007 Oct 19 • 5485
57,583 ₧
I wonder... what if the Vista issues were caused by UAC? I don't think you can write to Program Files normally... interesting.
 
 
2009 Mar 20 at 18:25 PDT
Mate de Vita
Kelli

2008 Oct 4 • 2453
159 ₧
Down Rodeo said:
I wonder... what if the Vista issues were caused by UAC? I don't think you can write to Program Files normally... interesting.

I think that the 'system couldn't find the file specified' problem was caused by the coplanar planes error because the bsp wasn't written (correctly).
...and that's the bottom line because Mate de Vita said so.
 
 
2009 Mar 21 at 03:48 PDT
Page [1]