A few noob questions.

A few noob questions.

Hammer Mapping — Page [1]
turnip1

2009 Jan 20 • 139
I am pretty new to mapping and i have been looking around and havnt been able to find textures or whatever it is you use to make water if someone could tell me how/where i can find this it would be appreciated.

Also for making ladders i see the texture for the but i also saw that someone said you need to make an invisible brush or something that you can run up :S so i guess what i am asking is if this is true and how do you make an invisible brush that tiny to run up without it looking like your walking in mid air.
phoenix_r said:
Hey guyz u liek mai new SIG?!
 
 
2009 Jan 22 at 10:52 PST
Mate de Vita
Kelli

2008 Oct 4 • 2453
159 ₧
turnip1 said:
I am pretty new to mapping and i have been looking around and havnt been able to find textures or whatever it is you use to make water if someone could tell me how/where i can find this it would be appreciated.

Also for making ladders i see the texture for the but i also saw that someone said you need to make an invisible brush or something that you can run up :S so i guess what i am asking is if this is true and how do you make an invisible brush that tiny to run up without it looking like your walking in mid air.

1) There are some water textures in the halflife.wad (which should be in your Valve folder). You can also turn the brush into a func_water, which will give you some additional options.

2) It will always look like you're running in mid-air because the ladders were originally not made for multiplayer.
To make a ladder just make it like this:
http://www.superjer.com/learn/func_ladder.php
...and that's the bottom line because Mate de Vita said so.
 
 
2009 Jan 22 at 11:36 PST — Ed. 2009 Jan 22 at 11:37 PST
turnip1

2009 Jan 20 • 139
And by making a func_water does it make that brush act like no fall dmg?
phoenix_r said:
Hey guyz u liek mai new SIG?!
 
 
2009 Jan 22 at 13:20 PST
newbie

2008 May 25 • 144
yes
 
 
2009 Jan 22 at 13:23 PST
turnip1

2009 Jan 20 • 139
Hmm i have seen that func_water is under the Solid Entity class but i dont understand how i can use it i cant find any things to show that i am using func_water other than in game configurations on default solid entity class. can someone tell me how i can use these solid entities?
phoenix_r said:
Hey guyz u liek mai new SIG?!
 
 
2009 Jan 23 at 21:56 PST
SRAW
Rocket Man

2007 Nov 6 • 2525
601 ₧
make a brush
press ctrl+t(or something)
select func_water entity
Free Steam Games
 
 
2009 Jan 24 at 00:21 PST
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