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A few questions

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Hammer Mapping
dingdong

2008 Feb 23 • 52
This is for a super crazy random map. Might as well start:

1)how do i make a fog effect in a certain area?

2)how do i make textures move on a brush? or do i need a sprite?

3)how would i make a giant whirl pool?

4)how do i make a room flash different color lights?

thats it, thanks

HAMMER TIME
    2008 Mar 11 at 17:13
Down Rodeo
Cap'n Moth of the Firehouse

Find the Hole II Participation Medal
2007 Oct 19 • 5258
57,583 ₧
1)~
2)Animated GIFs might work.
3)Texture! :D
4)Dunno, there should be a way to make it change over time, that said you might be able to use triggers to make it change colour at regular points.
Everyone stares when you walk in the room, they stare when you go....
    2008 Mar 11 at 18:25
dingdong

2008 Feb 23 • 52
For #3 I meant like the actual swirling
HAMMER TIME
    2008 Mar 11 at 18:47
Down Rodeo
Cap'n Moth of the Firehouse

Find the Hole II Participation Medal
2007 Oct 19 • 5258
57,583 ₧
Well, in that case maybe an animated texture. Whirlpools are difficult. For a game to do them properly, it'd need to have a mesh geometry for water. To give you an idea of how much that isn't happening in CS it was put into Halo 3 as a "new feature". I don't know if that sort of thing is even in Source... So yeah, animated textures if you can get away with them.
Everyone stares when you walk in the room, they stare when you go....
    2008 Mar 11 at 18:59

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