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luke
  2006 Aug 29 • 112
 16 ₧
 
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 ok i looked and a website and i said
 Quote: This is typically caused by having extremely large scales on faces, (typically far above 10, usually 100+). Otherwise it almost always shows up on a 'check for problems' in Worldcraft as a 'texture axis perpendicular to face' error. and i was like wtf?? i tried the check for problems thing , it says theres no problems but when i try to play the map it says bad surface extends blah blah blah...      so what do i do , here is a screan shot of my map 
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   | ≡ | 2006 Nov 4 at 15:50 UTC   | 
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