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 Right........once again! im getting the Bad surface extents error when im trying to compile a map. However i cant seem to find the point of where the log says the 'corrupt' brush is. I found the point but theres no brush there at all. Its all within the map.
 Can someone suggest me on what i could do?
 -I get no errors if i check for any.
 -I got no complicated brushes with the texture that the log is saying is corrupt(i dont have any complicated brushes at all really)
 -Errrm, dont know what else......I tried the latest version of zhlt but it dont make any fdifference.
 
WinVista,??......Fuck Off!...
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   | ≡ | 2007 Jan 29 at 20:20 UTC   | 
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