BIG PROBLEM WITH MY Valve Hammer Editer !!!!

BIG PROBLEM WITH MY Valve Hammer Editer !!!!

Hammer Mapping — Page [1]
Shuaib95
2010 May 27 • 8
Just take a look at the pictures !!!!!!!!

This is before I converted it to .map ...........



This is after I converted it to .map ...........




Why are so many objects missing and why do I have such a huge ground floor ....... Is this a problem in my map/textures/software ???

Please HELP !!!!!!!!!!!!!!!!!!!


P.S ... i tried re-installing hammer .....
 
 
2010 May 27 at 03:19 PDT
Killer-Duck
Homicidal Anatidae

2008 Mar 5 • 1169
633 ₧
This is probably your map that's causing it. Do a "check for problems" (Alt+P) before converting to .map. You probably have some invalid brushes.
QUACK! QUACK!
 
 
2010 May 27 at 05:38 PDT
Shuaib95
2010 May 27 • 8
It says that there are no errors ......... Should I delete brush by brush to know what is wrong ???
 
 
2010 May 27 at 06:12 PDT
Shuaib95
2010 May 27 • 8
I check it solid by solids and I found out by that the malfunctioning solid was a table ... dunno why though ????
 
 
2010 May 27 at 06:42 PDT
sprinkles

Chrome Whore
2009 Sep 6 • 2547
10 ₧
Did you make the entire map, and then try to export/compile it?
 
 
2010 May 27 at 07:02 PDT
Killer-Duck
Homicidal Anatidae

2008 Mar 5 • 1169
633 ₧
Shuaib95 said:
I check it solid by solids and I found out by that the malfunctioning solid was a table ... dunno why though ????


How did you make the table?

(E.g. Using the "Vertex manipulation tool" incorrectly can cause invalid brushes.)
QUACK! QUACK!
 
 
2010 May 27 at 07:20 PDT
Shuaib95
2010 May 27 • 8
I don't really know because actually it was a prefab that I downloaded ......
 
 
2010 May 27 at 08:54 PDT
Mate de Vita
Kelli

2008 Oct 4 • 2453
159 ₧
Shuaib95 said:
I don't really know because actually it was a prefab that I downloaded ......

A lot of stuff you find randomly on the internet can be pretty fucked up.
...and that's the bottom line because Mate de Vita said so.
 
 
2010 May 27 at 09:09 PDT
SRAW
Rocket Man

2007 Nov 6 • 2525
601 ₧
Wow, why does this dude have firefox, ie and chrome?
Free Steam Games
 
 
2010 May 27 at 18:50 PDT
Rockbomb
Dog fucker (but in a good way now)

2009 Nov 13 • 2045
SRAW said:
Wow, why does this dude have firefox, ie and chrome?

I have ie, firefox, chrome, opera, and whitebird.
edit: don't forget safari
 
 
2010 May 27 at 19:05 PDT — Ed. 2010 May 27 at 19:05 PDT
sprinkles

Chrome Whore
2009 Sep 6 • 2547
10 ₧
Rockbomb said:
SRAW said:
Wow, why does this dude have firefox, ie and chrome?

I have ie, firefox, chrome, opera, and whitebird.
edit: don't forget safari


I used to have all of those, plus Blackbird.
 
 
2010 May 27 at 19:25 PDT
SuperJer
Websiteman

2005 Mar 20 • 6232
It looks like some of your brushes exploded.

They are infinite size in X and Y directions. You need to delete them and build them again.

Also make sure you are doing Check for Problems in the .RMF, not the .MAP.
 
 
2010 May 27 at 20:55 PDT
sprinkles

Chrome Whore
2009 Sep 6 • 2547
10 ₧
superjer said:
Also make sure you are doing Check for Problems in the .RMF, not the .MAP.


That makes a difference?
 
 
2010 May 27 at 22:17 PDT
Mate de Vita
Kelli

2008 Oct 4 • 2453
159 ₧
sprinkles said:
superjer said:
Also make sure you are doing Check for Problems in the .RMF, not the .MAP.


That makes a difference?

If the .map lacks half the brushes, yes.
...and that's the bottom line because Mate de Vita said so.
 
 
2010 May 28 at 03:38 PDT
SRAW
Rocket Man

2007 Nov 6 • 2525
601 ₧
Mate de Vita said:
sprinkles said:
superjer said:
Also make sure you are doing Check for Problems in the .RMF, not the .MAP.


That makes a difference?

If the .map lacks half the brushes, yes.


w00t! sprinkles got OWNED
Free Steam Games
 
 
2010 May 28 at 04:03 PDT
Shuaib95
2010 May 27 • 8
checking in the.rmf file makes no difference . the only thing that is working is deleting the solid and rebuilding it. I have also notice that this error occurs often when I have resized the solid.
 
 
2010 May 28 at 07:37 PDT
Killer-Duck
Homicidal Anatidae

2008 Mar 5 • 1169
633 ₧
Seems like a dodgy prefab, don't use it.

Why even use a table-prefab anyway!? How hard could it be to build a table yourself? It's just a flat surface supported by a few legs...
QUACK! QUACK!
 
 
2010 May 28 at 10:06 PDT — Ed. 2010 May 28 at 12:17 PDT
SuperJer
Websiteman

2005 Mar 20 • 6232
It's not necessarily the prefab's fault nor yours. Hammer is rife with bugs. There's no reason it should ever let you create infinite-sized brushes in the first place.

In my experience you just have to deal with it. Delete and rebuild.

But also try to pamper Hammer a bit and you'll be less likely to run into these bugs. Don't create extra-huge or strangely-shaped brushes. Keep them on the grid. Don't put them anywhere near the edge of the grid if you can avoid it. Make everything out of the simplest, most medium-sized pieces possible.
 
 
2010 May 28 at 16:02 PDT
Shuaib95
2010 May 27 • 8
superjer said:
It's not necessarily the prefab's fault nor yours. Hammer is rife with bugs. There's no reason it should ever let you create infinite-sized brushes in the first place.

In my experience you just have to deal with it. Delete and rebuild.

But also try to pamper Hammer a bit and you'll be less likely to run into these bugs. Don't create extra-huge or strangely-shaped brushes. Keep them on the grid. Don't put them anywhere near the edge of the grid if you can avoid it. Make everything out of the simplest, most medium-sized pieces possible.


thx 4 the tip
 
 
2010 May 29 at 05:06 PDT
Shuaib95
2010 May 27 • 8
Killer-Duck said:
Seems like a dodgy prefab, don't use it.

Why even use a table-prefab anyway!? How hard could it be to build a table yourself? It's just a flat surface supported by a few legs...


the prefab was actually a super-well datailed table with at least some 35 solids in it .......
 
 
2010 May 29 at 05:06 PDT
Mate de Vita
Kelli

2008 Oct 4 • 2453
159 ₧
Shuaib95 said:
Killer-Duck said:
Seems like a dodgy prefab, don't use it.

Why even use a table-prefab anyway!? How hard could it be to build a table yourself? It's just a flat surface supported by a few legs...


the prefab was actually a super-well datailed table with at least some 35 solids in it .......

...which makes it even more probable that it has a faulty brush somewhere.
...and that's the bottom line because Mate de Vita said so.
 
 
2010 May 29 at 06:31 PDT
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