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 Hi guys.
 My name is Catalin and i'm from Romania... i've been following the tutorials and created the "closed simple box", added info_player_start/deathmatch... when i run the .bat, i get this error:
 Quote: SolidBSP [hull 0] 15 (0.00 seconds)
Warning: === LEAK in hull 0 ===
 Entity info_player_deathmatch @ (-256, 256, 128)
 Error:
 A LEAK is a hole in the map, where the inside of it is exposed to the
 (unwanted) outside region.  The entity listed in the error is just a helpful
 indication of where the beginning of the leak pointfile starts, so the
 beginning of the line can be quickly found and traced to until reaching the
 outside. Unless this entity is accidentally on the outside of the map, it
 probably should not be deleted.  Some complex rotating objects entities need
 their origins outside the map.  To deal with these, just enclose the origin
 brush with a solid world brush
  and i can't get rid of it... note that the entities are in the box.. in top/side/front 2D pannels
 i've searched the forums for the same error... couldnt find one... so i'm asking for your help so i just can move on to more complicated things.
 thanks for your patience
 best regards,
 Catalin
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   | ≡ | 2006 May 7 at 11:01 UTC   | 
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