Compiling error....

Compiling error....

Hammer Mapping — Page [1]
Djuice27

2008 Jan 21 • 153
132 ₧
I get the Error that says this....

Description: This error is almost always caused by an invalid brush, by having huge rooms, or scaling a texture down to extremely small values (between -1 and 1)

How to Fix: Find the invalid brush. Any imported prefabs, carved brushes, or vertex manipulated brushes should be suspect

I'm not sure how to fix....

Check it out....It's not much of a map, i know....i just learned how to make them 3 hours ago but here u go.....

http://www.mediafire.com/?cfdtwtywina
Duh Dun Dun Duh Dun Dun
 
 
2008 Jan 21 at 23:33 PST
SuperJer
Websiteman

2005 Mar 20 • 6229
Your giant room is too big, and is missing walls on two sides.

Make it about 10% smaller. Having stuff close to the edge of the grid causes problems. Although your problem is probably the giant gaping leaks on both sides of your map.
 
 
2008 Jan 21 at 23:41 PST
Djuice27

2008 Jan 21 • 153
132 ₧
Oh man....i see now, Thanks! I didn't see those two sides because i was looking at the side view and all 4 corners were sealed, but i see now, thanks bud!
Duh Dun Dun Duh Dun Dun
 
 
2008 Jan 22 at 11:54 PST
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