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Error :(

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Hammer Mapping
Rockbomb
Dog fucker

2009 Nov 13 • 1848
-190 ₧
So basically what I'm trying to do is have a net that you can climb up. I set it up exactly like a ladder would be set up, but I keep getting the error:
Quote:
hlcsg: Error: Entity 45 has no visible brushes


hlcsg: Error: No visibile brushes
Description: All brushes are CLIP or ORIGIN (at least one must be normal/visible)
Howto Fix: self explanitory




Edit: Here's the part I'm trying to put this climbable net on, incase this helps any...
    (Edited 2010 May 31 at 13:40)     2010 May 31 at 12:22
Rockbomb
Dog fucker

2009 Nov 13 • 1848
-190 ₧
Lol, so I deleted the clip texture to see if that would get rid of the error (it did), but now instead of being able to climb it it throws you across the map and slams you into walls
So I definitely need the clip texture there... but I still don't know why I'm getting an error :(
    2010 May 31 at 17:02
sprinkles

Chrome Whore
2009 Sep 6 • 2430
10 ₧
I want to test this map now!
...then I got some ap, and shot a big ass lazar at everyone.
    2010 May 31 at 17:37
Rockbomb
Dog fucker

2009 Nov 13 • 1848
-190 ₧
sprinkles said:
I want to test this map now!

ok, I'll send it to ya!
Edit: You gotta sign into messenger first though ;)

Edit2: Here's a download link for the map if anyone wants to check it out... only thing I ask is please don't put it on any servers, because its not finished yet (I'll release to the public when its done if anyone wants it).
http://www.speedyshare.com/files/22732387/123.bsp
    (Edited 2010 May 31 at 18:16)     2010 May 31 at 17:48
bigmac

2009 Nov 1 • 68
lol ok dont group them as one ladder make
and make each wall a func_ladder
    2010 May 31 at 18:31
Rockbomb
Dog fucker

2009 Nov 13 • 1848
-190 ₧
I don't get what your saying :/
    2010 May 31 at 18:59
SRAW
Rocket Man

2007 Nov 6 • 2068
601 ₧
He wants you to make each of the walls func_ladders individually...
Free Steam Games
    2010 Jun 1 at 00:01
Killer-Duck
Homicidal Anatidae

2008 Mar 5 • 1169
633 ₧
AFAIK, a ladder can only go straight up, any other angle/shape will just cause strange effects like throwing players into walls and stuff.

About the "no visible brushes"-error, an entity is not allowed to be built of only clip-brushes, there needs to be at least one 'normal' brush.
QUACK! QUACK!
    2010 Jun 1 at 00:05
Rockbomb
Dog fucker

2009 Nov 13 • 1848
-190 ₧
@sraw - I did build them indiviudally...

Killer-Duck said:
AFAIK, a ladder can only go straight up, any other angle/shape will just cause strange effects like throwing players into walls and stuff.

About the "no visible brushes"-error, an entity is not allowed to be built of only clip-brushes, there needs to be at least one 'normal' brush.

So its not possible to make this net then?
And how come when I make a regular ladder I don't get the 'no visible brushes' error?
    2010 Jun 1 at 00:14
Killer-Duck
Homicidal Anatidae

2008 Mar 5 • 1169
633 ₧
Rockbomb said:

So its not possible to make this net then?


It's not possible to have a "sloped" ladder, no.
QUACK! QUACK!
    2010 Jun 1 at 00:27
SRAW
Rocket Man

2007 Nov 6 • 2068
601 ₧
Rockbomb said:

And how come when I make a regular ladder I don't get the 'no visible brushes' error?

Your supposed to tie the entity to aaatrigger, not to the clip brush...
Free Steam Games
    2010 Jun 1 at 03:08
Rockbomb
Dog fucker

2009 Nov 13 • 1848
-190 ₧
SRAW said:
Rockbomb said:

And how come when I make a regular ladder I don't get the 'no visible brushes' error?

Your supposed to tie the entity to aaatrigger, not to the clip brush...

Thats exactly what I did.


And, because I was determined and didn't give up, I got the net to work. I got rid of the clip brush completely, and made the net part a func_wall. Then put the aaatrigger in front of it and made it func_ladder, and it works
    2010 Jun 1 at 09:58

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