ERROR HELP!

ERROR HELP!

Hammer Mapping — Page [1]
tast
2010 Jun 23 • 12
hlcsg v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlcsg -----
Command line: hlcsg -nowadtextures de_projekt
Entering de_projekt.map

Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
max lighting memory [ 6291456 ] [ 6291456 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
clip hull type [ legacy ] [ legacy ]
onlyents [ off ] [ off ]
wadtextures [ off ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
nullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

21 brushes (totalling 126 sides) discarded from clipping hulls
CreateBrush:
(1.52 seconds)
SetModelCenters:
(0.00 seconds)
CSGBrush:
(1.64 seconds)

Using Wadfile: \zhlt\cs_havana.wad
- Contains 43 used textures, 46.24 percent of map (122 textures in wad)
Using Wadfile: \zhlt\de_inferno.wad
- Contains 41 used textures, 44.09 percent of map (97 textures in wad)
Using Wadfile: \zhlt\halflife.wad
- Contains 9 used textures, 9.68 percent of map (3116 textures in wad)

Error: File read failure

----- END hlcsg -----



hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlbsp -----
Command line: hlbsp de_projekt
>> There was a problem compiling the map.
>> Check the file de_projekt.log for the cause.

----- END hlbsp -----



hlvis v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlvis -----
Command line: hlvis de_projekt
>> There was a problem compiling the map.
>> Check the file de_projekt.log for the cause.

----- END hlvis -----



hlrad v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlrad -----
Command line: hlrad de_projekt
>> There was a problem compiling the map.
>> Check the file de_projekt.log for the cause.

----- END hlrad -----



hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlbsp -----
Command line: hlbsp de_projekt
>> There was a problem compiling the map.
>> Check the file de_projekt.log for the cause.

----- END hlbsp -----



hlvis v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlvis -----
Command line: hlvis de_projekt
>> There was a problem compiling the map.
>> Check the file de_projekt.log for the cause.

----- END hlvis -----



hlrad v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlrad -----
Command line: hlrad de_projekt
>> There was a problem compiling the map.
>> Check the file de_projekt.log for the cause.

----- END hlrad -----



hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlbsp -----
Command line: hlbsp de_projekt
>> There was a problem compiling the map.
>> Check the file de_projekt.log for the cause.

----- END hlbsp -----



hlvis v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlvis -----
Command line: hlvis de_projekt
>> There was a problem compiling the map.
>> Check the file de_projekt.log for the cause.

----- END hlvis -----



hlrad v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlrad -----
Command line: hlrad de_projekt
>> There was a problem compiling the map.
>> Check the file de_projekt.log for the cause.

----- END hlrad -----



hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlbsp -----
Command line: hlbsp de_projekt
>> There was a problem compiling the map.
>> Check the file de_projekt.log for the cause.

----- END hlbsp -----



hlvis v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlvis -----
Command line: hlvis de_projekt
>> There was a problem compiling the map.
>> Check the file de_projekt.log for the cause.

----- END hlvis -----



hlrad v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlrad -----
Command line: hlrad de_projekt
>> There was a problem compiling the map.
>> Check the file de_projekt.log for the cause.

----- END hlrad -----



hlbsp v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlbsp -----
Command line: hlbsp de_projekt
>> There was a problem compiling the map.
>> Check the file de_projekt.log for the cause.

----- END hlbsp -----



hlvis v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlvis -----
Command line: hlvis de_projekt
>> There was a problem compiling the map.
>> Check the file de_projekt.log for the cause.

----- END hlvis -----



hlrad v3.4 Final (Feb 25 2006)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlrad -----
Command line: hlrad de_projekt
>> There was a problem compiling the map.
>> Check the file de_projekt.log for the cause.

----- END hlrad -----

 
 
2010 Jun 23 at 07:19 PDT
kitaramies94

2008 Nov 27 • 42
some of your files is not where they should be. I mean .wad files. Have you moved them?
 
 
2010 Jun 23 at 07:32 PDT
tast
2010 Jun 23 • 12
Nope, hav not moved them anywhere.. :(
 
 
2010 Jun 23 at 07:35 PDT
Mate de Vita
Kelli

2008 Oct 4 • 2453
159 ₧
Are your wads, your zhlt folder and your counter-strike folder all on the same drive? If not, move them to the same one.
...and that's the bottom line because Mate de Vita said so.
 
 
2010 Jun 23 at 13:21 PDT
tast
2010 Jun 23 • 12
Jupp, they are in my D drive.. :(
 
 
2010 Jun 23 at 13:25 PDT
Mate de Vita
Kelli

2008 Oct 4 • 2453
159 ₧
Post the contents of your .bat file then.
...and that's the bottom line because Mate de Vita said so.
 
 
2010 Jun 23 at 13:26 PDT
tast
2010 Jun 23 • 12
@echo off
hlcsg -nowadtextures de_projekt
hlbsp de_projekt
hlvis de_projekt
hlrad de_projekt
copy de_projekt.bsp "D:\Program\Steam\steamapps\mrweezle\counter-strike\cstrike_swedish\maps"
pause
"D:\Program\Steam\Steam.exe" -applaunch 10 -dev +sv_cheats 1 +map de_projekt
 
 
2010 Jun 23 at 13:41 PDT
Mate de Vita
Kelli

2008 Oct 4 • 2453
159 ₧
Is the file de_projekt.map in your zhlt folder?
...and that's the bottom line because Mate de Vita said so.
 
 
2010 Jun 23 at 13:47 PDT
tast
2010 Jun 23 • 12
Yes, ofc =), in valve i press file -> export to .map and then i choose my zhlt folder.
 
 
2010 Jun 23 at 13:57 PDT — Ed. 2010 Jun 23 at 13:58 PDT
Killer-Duck
Homicidal Anatidae

2008 Mar 5 • 1169
633 ₧
Could you compile the map properly before?
QUACK! QUACK!
 
 
2010 Jun 23 at 14:56 PDT
tast
2010 Jun 23 • 12
Killer-Duck said:
Could you compile the map properly before?



Yapps!
 
 
2010 Jun 23 at 21:45 PDT
Killer-Duck
Homicidal Anatidae

2008 Mar 5 • 1169
633 ₧
So have you changed anything lately?
QUACK! QUACK!
 
 
2010 Jun 24 at 01:27 PDT
tast
2010 Jun 23 • 12
Nope, every path should be right.. :/
 
 
2010 Jun 24 at 07:24 PDT
Killer-Duck
Homicidal Anatidae

2008 Mar 5 • 1169
633 ₧
Any errors in your map when you do a "Check for problems" (Alt+P) in Hammer?
QUACK! QUACK!
 
 
2010 Jun 25 at 04:31 PDT
tast
2010 Jun 23 • 12
Nope :/..
 
 
2010 Jun 25 at 06:24 PDT
Killer-Duck
Homicidal Anatidae

2008 Mar 5 • 1169
633 ₧
Tried re-exporting it to .map from Hammer?

How many wads have you added into Hammer?

Make sure folder where you got zhlt and all that stuff isn't write-protected.
QUACK! QUACK!
 
 
2010 Jun 25 at 07:09 PDT — Ed. 2010 Jun 25 at 07:13 PDT
tast
2010 Jun 23 • 12
I've tried exporting it alot of times, i use 4 .wad files.
And my ZHLT folder ain't write-protected ;/
 
 
2010 Jun 25 at 11:01 PDT
SuperJer
Websiteman

2005 Mar 20 • 6226
tast said:
i use 4 .wad files.


I only see 3 in your error log. Is the 4th one zhlt.wad or something else?
 
 
2010 Jun 25 at 11:23 PDT
tast
2010 Jun 23 • 12
The fourth one is decals.wad
 
 
2010 Jun 25 at 12:30 PDT
Killer-Duck
Homicidal Anatidae

2008 Mar 5 • 1169
633 ₧
Seems like you get file read error before that wad file is processed. Maybe it's corrupt or something? Have you changed any of the wads in Wally or something?

QUACK! QUACK!
 
 
2010 Jun 26 at 03:28 PDT
tast
2010 Jun 23 • 12
Nope, havn't changed any wad in wally.
 
 
2010 Jun 26 at 04:27 PDT
Killer-Duck
Homicidal Anatidae

2008 Mar 5 • 1169
633 ₧
Try this:

1. Move all your wad-files to your cstrike-folder (...\Steam\SteamApps\ACCOUNT-NAME\counter-strike\cstrike\).

2. After moving the wads you need to update the wad-paths in Hammer. Open up Hammer, go to: "Tools" ---> "Options..." ---> "Textures". Remove all the wads and add them back again (this time the wads should be in your cstrike-folder).

3. Restart Hammer.

4. Open up your map in Hammer, export to map-format.

Try to compile with bat-file again.
QUACK! QUACK!
 
 
2010 Jun 26 at 05:06 PDT — Ed. 2010 Jun 26 at 05:10 PDT
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