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Fatal Error

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Hammer Mapping
Outcast
How do I edit this?

2009 Dec 13 • 272
"Bad Surface extents 30704/0 at position (-2042,128,-176)".

It pops up while the game is loading to load the map.
    (Edited 2010 Mar 28 at 16:00)     2010 Mar 28 at 15:58
sprinkles

Chrome Whore
2009 Sep 6 • 2431
10 ₧
It has to do with your texture. Apparently you have an extremely large texture. This will not show up in Hammer's check for errors menu. The only way to find it is to navigate to the given coordinates.
...then I got some ap, and shot a big ass lazar at everyone.
    2010 Mar 28 at 17:02
Outcast
How do I edit this?

2009 Dec 13 • 272
This is what i found in the log :

Error:
A LEAK is a hole in the map, where the inside of it is exposed to the
(unwanted) outside region. The entity listed in the error is just a helpful
indication of where the beginning of the leak pointfile starts, so the
beginning of the line can be quickly found and traced to until reaching the
outside. Unless this entity is accidentally on the outside of the map, it
probably should not be deleted. Some complex rotating objects entities need
their origins outside the map. To deal with these, just enclose the origin
brush with a solid world brush

I never really got what a leak is actually...
    2010 Mar 29 at 11:51
Sushi

2009 Nov 12 • 364
    2010 Mar 29 at 11:53
Outcast
How do I edit this?

2009 Dec 13 • 272
Sushi said:


Very helpful but still,i go to the exact spot and nothing wrong.

Now i have an error about a texture.What the fuck way too much errors...
    2010 Apr 2 at 10:40
sprinkles

Chrome Whore
2009 Sep 6 • 2431
10 ₧
If you're getting an error about a texture more than likely the leak has been fixed.
...then I got some ap, and shot a big ass lazar at everyone.
    2010 Apr 2 at 10:42

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