FUCKING ERROR!! =[

FUCKING ERROR!! =[

Hammer Mapping — Page [1]
luke

2006 Aug 29 • 112
16 ₧
hlcsg: Error: Entity 7, Brush 0: outside world(+/-4096): (-10000,-10000,292)-(10000,10000,292)

hlcsg: Error: brush outside world
Description: The map has a problem which must be fixed
Howto Fix: Check the file http://www.zhlt.info/common-mapping-problems.html for a detailed explanation of this problem


hlcsg: Error: Entity 7, Brush 0: outside world(+/-4096): (-10000,-10000,292)-(10000,10000,292)

hlcsg: Error: Entity 7, Brush 0: outside world(+/-4096): (-10016,-10016,256)-(10016,10016,328)

hlcsg: Error: Entity 7, Brush 0: outside world(+/-4096): (-10016,-10016,256)-(10016,10016,328)

hlcsg: Error: Entity 7, Brush 0: outside world(+/-4096): (-10032,-10032,260)-(10032,10032,324)

hlcsg: Error: Entity 7, Brush 0: outside world(+/-4096): (-10032,-10032,260)-(10032,10032,324)

hlcsg: Error: Entity 7, Brush 0: outside world(+/-4096): (-10016,-10016,274)-(10016,10016,310)

hlcsg: Error: Entity 7, Brush 0: outside world(+/-4096): (-10016,-10016,274)-(10016,10016,310)


ok there it is , so im thinking ... just press clt shift g and put entiy 7 and brush 0 , but when i do that , it says no entity thing exists


WHAT DO I DO AHH!!!
 
 
2006 Oct 21 at 11:47 PDT
luke

2006 Aug 29 • 112
16 ₧
and what do i do when i compile , and when i go to play on the map i get
error

bad surface extends 30832/0 at position (-511,944,-448)
 
 
2006 Oct 21 at 13:29 PDT
Troi

2006 Sep 11 • 115
16 ₧
Well here is an answer to first POST... press CTRL+SHIFT+G, type there your ENTITY nomber 7 .... It will mark, then make it smaller.... You have 10000 ar something.... So you need only 4096, make it much smaller.... Or well it could be, becouse your "entity" is OUT OF WOLRD, well.. to large gone outside from center.... =]
I HOPE I HELPED
I want to make a HL mod! Doing everythig with HL except coding C++ | its not interesting to work alone
 
 
2006 Oct 23 at 10:52 PDT
SuperJer
Websiteman

2005 Mar 20 • 6236
That usually occurs because of an ERROR in Hammer when it saves your .map file.

If you have any weirded out brushes, thy can EXPLODE and become HUGE or infinitely big even.

Open your .MAP file directly in Hammer and zoom all the way out and look for gigantic brushes to delete. You will need to rebuild them if they were important.

Also this can happen if you have brushes too close to the edge of the map grid.
 
 
2006 Oct 24 at 17:19 PDT
luke

2006 Aug 29 • 112
16 ₧
ahhh , ok thanks
 
 
2006 Oct 24 at 18:12 PDT
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