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func_breakable

func_breakable

Hammer Mapping

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DoNe1
2010 Nov 9 • 3
When i put func_breakable in the map it's always a little darker(it's the same texture) and then it's easy to spot

How do i fix this?
    (Edited 2010 Nov 9)     2010 Nov 9
Mate de Vita
Kelli

2008 Oct 4 • 2429
159 ₧
Try making the floor there from more separate brushes of the same size as the func_breakable.
The problem is that hlrad doesn't properly calculate the lighting for various areas of a single brush.
...and that's the bottom line because Mate de Vita said so.

Who controls the past, controls the future. Who controls the present, controls the past.
    (Edited 2010 Nov 9)     2010 Nov 9

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