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func_breakable break on touch

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Hammer Mapping
Big Boss

2009 Jul 15 • 25
@topic

How do I achieve this?
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Row Row Fight The Power!
    2011 Sep 13 at 05:57
Big Boss

2009 Jul 15 • 25
trigger_multiple targeted at the brush.


Thanks guys!
Build the impossible
Compile the uncompilable

Row Row Fight The Power!
    2011 Sep 13 at 13:24
Rockbomb
Dog fucker

2009 Nov 13 • 1937
-190 ₧
You're very welcome good sir, I'm glad I could be of service.
Btw I <3 your name :D
    2011 Sep 13 at 13:29
Big Boss

2009 Jul 15 • 25
Rockbomb said:
You're very welcome good sir, I'm glad I could be of service.
Btw I <3 your name :D


Yours isn't quite too shabby as well my good lad. <3
Build the impossible
Compile the uncompilable

Row Row Fight The Power!
    2011 Sep 13 at 13:31
SRAW
Rocket Man

2007 Nov 6 • 2141
601 ₧
Or you could just select the flag in the func_breakable entity that says "Break on touch"
Free Steam Games
    2011 Sep 13 at 20:26
Big Boss

2009 Jul 15 • 25
SRAW said:
Or you could just select the flag in the func_breakable entity that says "Break on touch"


That's actually a better way of doing it, because if you shoot the brush prior to touching the trigger, it breaks again after touching the trigger even when there's no block.
Build the impossible
Compile the uncompilable

Row Row Fight The Power!
    2011 Oct 15 at 02:05

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