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 Unknown option "-nowaddtextures"
 hlcsg v2.5.3 rel Custom Build 1.7 (Dec  9 2002)
 Zoner's Half-Life Compilation Tools -- Custom Build
 Based on code modifications by Sean 'Zoner' Cavanaugh
 Based on Valve's version, modified with permission.
 Submit detailed bug reports to (merlinis@bigpond.net.au)
 
 -= hlcsg Options =-
 
     -nowadtextures   : include all used textures into bsp
     -wadinclude file : place textures used from wad specified into bsp
     -noclip          : don't create clipping hull
     -noclipeconomy   : turn clipnode economy mode off
     -onlyents        : do an entity update from .map to .bsp
     -noskyclip       : disable automatic clipping of SKY brushes
     -tiny #          : minmum brush face surface area before it is discarded
     -brushunion #    : threshold to warn about overlapping brushes
 
     -hullfile file   : Reads in custom collision hull dimensions
     -texdata #       : Alter maximum texture memory limit (in kb)
     -chart           : display bsp statitics
     -low | -high     : run program an altered priority level
     -nolog           : don't generate the compile logfiles
     -threads #       : manually specify the number of threads to run
     -estimate        : display estimated time during compile
     -verbose         : compile with verbose messages
     -noinfo          : Do not show tool configuration information
     -nonulltex       : Turns off null texture stripping
     -dev #           : compile with developer message
 
     -wadconfig name  : Specify a configuration to use from wad.cfg
     -wadcfgfile path : Manually specify a path to the wad.cfg file
     -wadautodetect   : Force auto-detection of wadfiles
     mapfile          : The mapfile to compile
 
 hlbsp v2.5.3 rel Custom Build 1.7 (Dec  9 2002)
 Zoner's Half-Life Compilation Tools -- Custom Build
 Based on code modifications by Sean 'Zoner' Cavanaugh
 Based on Valve's version, modified with permission.
 Submit detailed bug reports to (merlinis@bigpond.net.au)
 -----  BEGIN  hlbsp -----
 Command line: hlbsp Box_of_Death
 >> There was a problem compiling the map.
 >> Check the file Box_of_Death.log for the cause.
 
 -----   END   hlbsp -----
 
 
 
 hlvis v2.5.3 rel Custom Build 1.7 (Dec  9 2002)
 Zoner's Half-Life Compilation Tools -- Custom Build
 Based on code modifications by Sean 'Zoner' Cavanaugh
 Based on Valve's version, modified with permission.
 Submit detailed bug reports to (merlinis@bigpond.net.au)
 -----  BEGIN  hlvis -----
 Command line: hlvis Box_of_Death
 >> There was a problem compiling the map.
 >> Check the file Box_of_Death.log for the cause.
 
 -----   END   hlvis -----
 
 
 
 hlrad v2.5.3 rel Custom Build 1.7 (Dec  9 2002)
 Zoner's Half-Life Compilation Tools -- Custom Build
 Based on code modifications by Sean 'Zoner' Cavanaugh
 Based on Valve's version, modified with permission.
 Submit detailed bug reports to (merlinis@bigpond.net.au)
 -----  BEGIN  hlrad -----
 Command line: hlrad Box_of_Death
 >> There was a problem compiling the map.
 >> Check the file Box_of_Death.log for the cause.
 
 -----   END   hlrad -----
 
 
 
 The system cannot find the file specified.
 Press any key to continue . . .
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 2008 Jan 25 at 02:28 UTC
  
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