hlvis: Error: Portal file 'catpee.prt' does not exist, cannot...

hlvis: Error: Portal file 'catpee.prt' does not exist, cannot...

Hammer Mapping — Page [1]
Namefie
2011 Jun 21 • 15
I need help PLEASE, the portal file was not generated. Here's my log file:

hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlcsg -----
Command line: hlcsg -nowadtextures catpee
Entering catpee.map

Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ off ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
(0.00 seconds)
SetModelCenters:
(0.00 seconds)


Texture usage is at 0.00 mb (of 4.00 mb MAX)
0.06 seconds elapsed

----- END hlcsg -----



hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlbsp -----
Command line: hlbsp catpee

Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 2 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
nofill [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)


0.02 seconds elapsed

----- END hlbsp -----



hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlvis -----
Command line: hlvis catpee
Error: Portal file 'catpee.prt' does not exist, cannot vis the map


----- END hlvis -----



hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlrad -----
Command line: hlrad catpee
>> There was a problem compiling the map.
>> Check the file catpee.log for the cause.

----- END hlrad -----




Here's the err file:


hlvis: Error: Portal file 'catpee.prt' does not exist, cannot vis the map

thx in advantage
 
 
2011 Jun 21 at 03:54 PDT
SRAW
Rocket Man

2007 Nov 6 • 2525
601 ₧
Your map is empty
Free Steam Games
 
 
2011 Jun 21 at 04:31 PDT — Ed. 2011 Jun 21 at 04:32 PDT
Namefie
2011 Jun 21 • 15
SRAW said:
Your map is empty


What do you mean, I got lots of brushes in my map, 20 spawns, 7 light_environment entities, 4 hostage entities ...
 
 
2011 Jun 21 at 04:52 PDT
buq25

2008 Jul 5 • 572
295 ₧
Your mapname is probably not catpee-prt, right? Otherwise you've forgotten to add any brushes.
Today's post brought to you by the letter: "heck".
 
 
2011 Jun 21 at 04:58 PDT
the_cloud_system
polly pushy pants

2008 Aug 1 • 3066
-6 ₧
buq your profile pic is giving me goosebumps.
I drink to forget but I always remember.
 
 
2011 Jun 21 at 05:03 PDT
Namefie
2011 Jun 21 • 15
I HAVE ADDED BRUSHES, it's impossible that the problem is me forgot adding brushes, and is it related to the mapname anyways?
plz reply
 
 
2011 Jun 21 at 05:17 PDT — Ed. 2011 Jun 21 at 05:18 PDT
buq25

2008 Jul 5 • 572
295 ₧
The problem is probably the name of the map then. Yes, that could be the problem.

hlvis is looking for the map catpee.prt and makes it into catpee.map (I onestly don't really remember) but if you don't have a map called catpee.prt it cannot make it into a catpee.map.

The .bat must be named after your map, also this:

@echo off
hlcsg -nowadtextures catpee
hlbsp catpee
hlvis catpee
hlrad catpee
copy catpee.bsp "C:\half-life\cstrike\maps"
cd "C:\half-life"
pause
hl -dev -console -game cstrike +sv_cheats 1 +map catpee

Change the red words to the name of your map. The yellow should point to where you have CS installed (I hope you knew that)

the_cloud_system said:
buq your profile pic is giving me goosebumps.

I think it's freaking hot!
Today's post brought to you by the letter: "heck".
 
 
2011 Jun 21 at 07:15 PDT — Ed. 2011 Jun 21 at 07:18 PDT
Mate de Vita
Kelli

2008 Oct 4 • 2453
159 ₧
buq25 said:
The problem is probably the name of the map then. Yes, that could be the problem.

hlvis is looking for the map catpee.prt and makes it into catpee.map (I onestly don't really remember) but if you don't have a map called catpee.prt it cannot make it into a catpee.map.

The .prt file is a portal file, it's created and used in the compilation process. It's the .map file you need up-front.
...and that's the bottom line because Mate de Vita said so.
 
 
2011 Jun 21 at 07:18 PDT
buq25

2008 Jul 5 • 572
295 ₧
Mate de Vita said:
buq25 said:
The problem is probably the name of the map then. Yes, that could be the problem.

hlvis is looking for the map catpee.prt and makes it into catpee.map (I onestly don't really remember) but if you don't have a map called catpee.prt it cannot make it into a catpee.map.

The .prt file is a portal file, it's created and used in the compilation process. It's the .map file you need up-front.

I stand corrected
Today's post brought to you by the letter: "heck".
 
 
2011 Jun 21 at 07:21 PDT
Namefie
2011 Jun 21 • 15
thanx for the help, although it still doesn't work, but I'll just try in other forums, maybe they know how to fix this
 
 
2011 Jun 21 at 12:30 PDT
Namefie
2011 Jun 21 • 15
Look I have one last question, every time I press the "export to .map" button the hammer editor stops working and windows shows me this window saying :"windows is checking for solutions", but I find the catpee.map file where I want it to be, could this be the problem?
 
 
2011 Jun 22 at 03:18 PDT
SRAW
Rocket Man

2007 Nov 6 • 2525
601 ₧
Could be... so why don't you use "save as" instead of export to map (and maybe try running hamm0r in compatibility mode)
Free Steam Games
 
 
2011 Jun 22 at 03:43 PDT
Mate de Vita
Kelli

2008 Oct 4 • 2453
159 ₧
Reinstall hammer, check for problems in your map (alt+p in hammer).
...and that's the bottom line because Mate de Vita said so.
 
 
2011 Jun 22 at 04:33 PDT
buq25

2008 Jul 5 • 572
295 ₧
If you click on hammer when it's slightly whiter that would happen, yes. Hammer usually "stops working" according to Windows when it's thinking. As long as you don't click it if it's white, you should be fine. If the pop-up error warning comes even if you didn't click, then it has actually stopped.
Today's post brought to you by the letter: "heck".
 
 
2011 Jun 22 at 08:02 PDT
Namefie
2011 Jun 21 • 15
So the problem is in my version of hammer? Or it's my map that is so big that hammer couldn't support it, what caused it to crash?
 
 
2011 Jun 22 at 10:03 PDT
SuperJer
Websiteman

2005 Mar 20 • 6135
Whoa whoa whoa!

It looks like the only WAD you are using is zhlt.wad??

You can't have a map with only tools-textured brushes.

That's your problem right there.
 
 
2011 Jun 22 at 23:39 PDT
SuperJer
Websiteman

2005 Mar 20 • 6135
As for Hammer crashing, I'm not sure if it's related or not.
 
 
2011 Jun 22 at 23:40 PDT
Namefie
2011 Jun 21 • 15
That couldn't be the error cause I used multiple textures from multiple wad files. What made you think I only used zhlt.wad?
 
 
2011 Jun 23 at 13:56 PDT
Mate de Vita
Kelli

2008 Oct 4 • 2453
159 ₧
Namefie said:
That couldn't be the error cause I used multiple textures from multiple wad files. What made you think I only used zhlt.wad?

This part:
Quote:
Wadinclude list :
[zhlt.wad]
...and that's the bottom line because Mate de Vita said so.
 
 
2011 Jun 23 at 14:11 PDT — Ed. 2011 Jun 23 at 14:11 PDT
Namefie
2011 Jun 21 • 15
Mate de Vita said:

This part:
Quote:
Wadinclude list :
[zhlt.wad]


I get your point, but it's impossible, I am sure I used the wad files in the "cstrike" folder and in "valve" folder.

And another thing, I told you that hammer crashes when I export my map but I can see the .map file, but I have noticed that the file's size is 0 kb, so maybe that's the problem!
 
 
2011 Jun 24 at 00:50 PDT
Namefie
2011 Jun 21 • 15
Hey guys I don't know what happened to the first problem, I think I fixed it by mistake, but now I got a new error:

err file says:
hlcsg: Error: Parsing Entity 0, expected '{' got '9'

log file says:

hlcsg 3.4 SSE 2 V2.0 (Mar 29 2009)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (amckern@yahoo.com)
----- BEGIN hlcsg -----
Command line: hlcsg -nowadtextures catpee
Entering catpee.map
Error: Parsing Entity 0, expected '{' got '9'

----- END hlcsg -----


...(you can realize that the rest is not important by noticing the error here)

So what does this mean? I'd appreciate any reply
 
 
2011 Jun 24 at 01:02 PDT — Ed. 2011 Jun 24 at 01:04 PDT
SRAW
Rocket Man

2007 Nov 6 • 2525
601 ₧
Thats what I said dumbshit, 0kb = empty map
Free Steam Games
 
 
2011 Jun 24 at 01:23 PDT
Namefie
2011 Jun 21 • 15
Now I get it, the .map file was empty!!

OK, what about the new error?
 
 
2011 Jun 24 at 01:45 PDT
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