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 hlbsp: Error: Exceeded MAX_LEAF_FACES
 Description: This error is almost always caused by an invalid brush, by having huge rooms, or scaling a texture down to extremely small values (between -1 and 1)
 Howto Fix: Find the invalid brush.  Any imported prefabs, carved brushes, or vertex manipulated brushes should be suspect
 I m getting this error when the map size is too much
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   | ≡ | 2010 Mar 2 at 13:40 UTC   | 
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