I need of tips and guidance

I need of tips and guidance

Hammer Mapping — Page [1]
AntonFifty

2009 Feb 10 • 96
Hey guys,
I've decided to make a new map again :P
My last map was of my previous school, but was failed big time cause the map was too big, and everything was oversized.

So this time before I begin, I would like to know if you have any tricks so that I don't make it oversized again, like if i want to make an entrance, or a table or a chair, how do I know how big it will be compared with a CT or Terrorist?

And now a problem I'm facing, When i choose the selection tool and click on a brick on the camera window, it doesn't turn red ;S
I have to go on one of the 3 other windows and click on the "x" for it to turn red ;S
It's annoying when I have many bricks on the same place, (over,under,etc...)

Thanks !
 
 
2009 Dec 4 at 09:37 PST
Mate de Vita
Kelli

2008 Oct 4 • 2453
159 ₧
Try reading this for a start.
...and that's the bottom line because Mate de Vita said so.
 
 
2009 Dec 4 at 10:02 PST
AntonFifty

2009 Feb 10 • 96
thanks, it helped a lot :P
But how about the problem i mentioned at last`?
 
 
2009 Dec 4 at 11:21 PST
Mate de Vita
Kelli

2008 Oct 4 • 2453
159 ₧
Mate de Vita said:
Hopefully you're not on Vista.

MuzzleFlash said:
This is likely to happen if you're running on an ATI Graphics Card. Thanks to them dropping OpenGL support in their latest drivers (anything above 7.11), you can't select anything in Hammer's 3D window.

Solution?
Download this file and place the atioglxx.dll file that is inside the zipfile in your Hammer root directory (IE: C:\Program Files\Valve Hammer Editor\)
NOTE: This solution won't work on all video cards !

You are now able to select objects in the 3D window using the latest ATI driver on Windows XP.

Thanks to MuzzleFlash and raver for the info and files.

NOTE: This solution has not been tested on Windows Vista.


Also try downloading the most recent drivers for your graphic card (if you don't have them already).
...and that's the bottom line because Mate de Vita said so.
 
 
2009 Dec 4 at 14:39 PST — Ed. 2009 Dec 4 at 14:39 PST
Down Rodeo
Cap'n Moth of the Firehouse

Find the Hole II Participation Medal
2007 Oct 19 • 5486
57,583 ₧
Mate, that post is wrong. I don't know where someone came up with "ATi dropping their support for OpenGL" but I'm seriously not comfortable with recommending users open their computers up to random DLLs.
 
 
2009 Dec 4 at 14:41 PST
Mate de Vita
Kelli

2008 Oct 4 • 2453
159 ₧
Well it worked for some guy with this problem some time ago but as I said, he should first try downloading the most recent driver for his graphic card.
...and that's the bottom line because Mate de Vita said so.
 
 
2009 Dec 4 at 14:52 PST
SuperJer
Websiteman

2005 Mar 20 • 6230
Down Rodeo said:
I don't know where someone came up with "ATi dropping their support for OpenGL" [...]

ATi has terrible OpenGL support whether or not it is "dropped."

There are several neat things in OpenGL you can't really use unless you have no users with ATi cards. Polygon selection for example.
 
 
2009 Dec 4 at 17:06 PST
Down Rodeo
Cap'n Moth of the Firehouse

Find the Hole II Participation Medal
2007 Oct 19 • 5486
57,583 ₧
Yeah, OK. I was about to say how good the fglrx driver was for Linux, but it's not. I installed the beta for the Stream SDK beta and now my laptop's performance has absolutely plummeted, and various things have broken. Time to change again methinks...

This is of course after installing Ubuntu 9.04 in an attempt to get OpenCL working in the first place.
 
 
2009 Dec 5 at 04:29 PST
AntonFifty

2009 Feb 10 • 96
Im running Vista, yeah ;S
So does this mean that this dll won't work? ;S
 
 
2009 Dec 5 at 04:47 PST
Down Rodeo
Cap'n Moth of the Firehouse

Find the Hole II Participation Medal
2007 Oct 19 • 5486
57,583 ₧
It probably will, it's just... well, it relies on your trust in the person that made the DLL not being misplaced.
 
 
2009 Dec 5 at 04:57 PST
AntonFifty

2009 Feb 10 • 96
well, it didn't work.
VHE just freezes, and doesn't respond so Im forced to exit it ;S

-----------------------------------------------------------------
EDIT:
I fixed it now :D
If anyone is having the same problem, try download the driver from here:
http://www.dlldll.com/atioglxx.dll_download.html
It's an older version of the one posted here earlier, but it works :P
 
 
2009 Dec 5 at 05:28 PST — Ed. 2009 Dec 5 at 05:34 PST
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