IM A NOOb how do you place weponds and spawn points on maps

IM A NOOb how do you place weponds and spawn points on maps

Hammer Mapping — Page [1]
2006 Mar 13 • 12
22 ₧
well how do u plz i need to know!!.
2006 Mar 13 at 17:57 PST

2005 Mar 20 • 6441
If you read my tutorial it explains how to place spawns.

CT Spawns: info_player_start
T Spawns: info_player_deathmatch
Weapons: armoury_entity

You may need the Expert FGD in order to get the armoury_entity to show up in Hammer.
2006 Mar 15 at 14:19 PST

2008 Jan 30 • 17
I'm new to mapping:
superjer, I tried the armoury_entity but in the list of weapons to choose from, pistols are not available or knivez, is there some other function to create pistols, did I configure hammer wrong? Something about the config seems wrong to me but I am not sure what correct is.

Configuration: Counter-strike
Game-data files: Halflife-cs.fdg
Texture format and Map-type: Halflife / TFC
Game executable directory: C:\games\Half-Life
Mod directory: none
Game directory: C:\games\Half-Life\valve
RMF directory: C:\Program Files\Valve Hammer Editor\maps
tok a nug
2008 Jan 30 at 14:40 PST

2008 Jan 21 • 153
132 ₧
Game_player_Equip entity starts players off with w/e you want to give them. Knives, pistols, a para...u choose.
Duh Dun Dun Duh Dun Dun
2008 Jan 30 at 21:25 PST
The Original Portmanteau

2005 Mar 21 • 12861
666 ₧
yeah he posted this in a diff topic, i got him covered. (not physically, thats for homeslice.)
2008 Jan 31 at 07:07 PST
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