Leak Problems

Leak Problems

Hammer Mapping — Page [1]
bucichf
2008 Jun 30 • 7
I`m having some problems compiling maps. Every entity I put in a map causes a "leak in hull 0" and I can
 
 
 
≡ 2008 Jul 10 at 00:00 UTC — Ed. 2008 Jul 10 at 03:13 UTC
SRAW
Rocket Man

2007 Nov 6 • 2525
601 ₧
give it in more detail...
Free Steam Games
 
 
 
≡ 2008 Jul 10 at 06:39 UTC
Killer-Duck
Homicidal Anatidae

2008 Mar 5 • 1169
633 ₧
Well, you have a leak(a gap in your map which leads out to the outside void). You can use the pointfile in Hammer to find the leak easier("Map"-->"Load Pointfile") and load the .lin-file with the same name as your map, follow the line and see where it goes outside the map.
QUACK! QUACK!
 
 
 
≡ 2008 Jul 10 at 07:19 UTC
bucichf
2008 Jun 30 • 7
Killer-Duck said:
Well, you have a leak(a gap in your map which leads out to the outside void). You can use the pointfile in Hammer to find the leak easier("Map"-->"Load Pointfile") and load the .lin-file with the same name as your map, follow the line and see where it goes outside the map.



I tried to do that to, but there are to many lines to tell where it begins.
 
 
 
≡ 2008 Jul 12 at 00:25 UTC
Killer-Duck
Homicidal Anatidae

2008 Mar 5 • 1169
633 ₧
Just pick a point and start following it. It's also probably easier if you start on the outside and see where the line goes inside the map.
QUACK! QUACK!
 
 
 
≡ 2008 Jul 12 at 07:58 UTC
Sodaplayer

2008 Jul 16 • 15
There may be a .lin file. This file has only the line with the leak instead of a whole jumble of lines.
 
 
 
≡ 2008 Jul 20 at 04:30 UTC
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