light problems

light problems

Hammer Mapping — Page [1]
zephyr

2008 Aug 20 • 44
hi i put some cycler_sprites in a room in my map and i put 2 lights in the room, however, all the models on the floor are black(because of no light) and everything on the tables have okay light. I put the 2 lights in near the middle of the room.

(Click for image) shows all the black models

(Click for image) shows the models with normal light

pleasee help
 
 
2008 Oct 7 at 21:48 PDT
Down Rodeo
Cap'n Moth of the Firehouse

Find the Hole II Participation Medal
2007 Oct 19 • 5486
57,583 ₧
 
 
2008 Oct 8 at 02:07 PDT
zephyr

2008 Aug 20 • 44
Down Rodeo said:
That's weird. What happens if you make it "allbright"? Also, it is spelled 'traitors'.


hm? What do you mean by all bright? And the traitors, lol its a texture from decals.wad
 
 
2008 Oct 8 at 13:50 PDT
Down Rodeo
Cap'n Moth of the Firehouse

Find the Hole II Participation Medal
2007 Oct 19 • 5486
57,583 ₧
By "allbright" I mean "fullbright". It kinda cuts out some of the lighting and sets everything to a sort of white. It doesn't look as good as normal lighting but might solve the problem of the bodies. Maybe.

Umm, aside from that I guess that either someone's having a laugh or my faith in Valve has taken a minor shake (about the decal).
 
 
2008 Oct 8 at 15:33 PDT
zephyr

2008 Aug 20 • 44
allbright? fullbright? are those flags or something??
 
 
2008 Oct 8 at 18:45 PDT
zephyr

2008 Aug 20 • 44
oh nvm i fixde it thanks though :)
 
 
2008 Oct 8 at 19:41 PDT
Killer-Duck
Homicidal Anatidae

2008 Mar 5 • 1169
633 ₧
It would be nice if you wrote how you fixed it so other people with the same problem can get help.
QUACK! QUACK!
 
 
2008 Oct 9 at 00:00 PDT
zephyr

2008 Aug 20 • 44
i just put another block below the floor. and i made some holes in the ceiling so you can see the sky... I'm not sure which helped me, but im thnking its the block below the floor
 
 
2008 Oct 9 at 17:32 PDT
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