Making Objects size precise and realistic ?

Making Objects size precise and realistic ?

Hammer Mapping — Page [1]
Sick Dumb
2011 Aug 24 • 7

Im new to Valve hammer editor, need some help with it

I've made some simple maps and still i'm not sure to make objects like table, lamps etc to the size which might look realistic, The valve hammer editor lets us resize the object to every grid in it.

Im trying to make a coffee table with a lamp on it, ive made the table with 1 X 1 X 1 grid, but thats still big for a table. Is there a way i could resize it and make it smaller ?

2011 Aug 24 at 05:59 PDT

Chrome Whore
2009 Sep 6 • 2547
10 ₧
No. 1x1x1 is the smallest grid size and smallest block size.
2011 Aug 24 at 16:41 PDT

2005 Mar 20 • 6301
You can change the coarseness/fineness of the grid with the [ ] keys.

At the finest scale, the squares are only 1 inch by 1 inch. The numbers in the status bar when you are creating a brush or making a selection are also in inches.

You have to be zoomed in far enough to see all the grid lines. Even if you are on the finest grid size, zoomed out you will only see every 8 or 16 or 64 or so of them.
2011 Aug 24 at 19:05 PDT
Sick Dumb
2011 Aug 24 • 7
Thank you very much Superjer, you really helped through.
2011 Aug 26 at 10:01 PDT
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