NEED HELP WITH VHE 3.4

NEED HELP WITH VHE 3.4

Hammer Mapping — Page [1]
Troi

2006 Sep 11 • 115
16 ₧
Hi, sorry for my english, but I need help with VHE (CS 1.6) How to make a shadows like in standart maps... It like a sun, the shadows is the same angle.. And I was open standart map by WINBSP and there was no LIGHT Entities (except the LIGHTS in the lamps) But Im a little skilled Mapper and I know that LIGHT entities still can`t be a sun light, I tried to make LIGHT_ENVIROINMENT but there is no shadows too.... It just high lag like in not full compiled map.. I think it is something with SKY or MAP PROPERTIES but I cant find it... I guess from VHE I dont know only this =D
P.S. (there is not necessary to make a *.BAT file to compile it, and always when you built a new map you have to rename it to the same like was or always edit that *.BAT file, I`ve a better idea... VHE can add ZHLT Plugins in it self, you just need to configure it in TOOLS>OPTIONS:BUILT PROGRAMS... And when compiling it always show the error, and sometimes writes how to fix it.... ;] )
I want to make a HL mod! Doing everythig with HL except coding C++ | its not interesting to work alone
 
 
2006 Sep 11 at 01:56 PDT
SuperJer
Websiteman

2005 Mar 20 • 6132
I know it is possible to compile w/o a batch file. But I teach it that way for 2 reasons:

1) When I wrote the guide, Hammer's compile stuff was broken.
2) The advantage of the .bat file is you can CLOSE Hammer and then compile. For people with less than 2 GB RAM this can be very useful for big compiles. Compiling can easily use ALL your memory.

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The way to add sun light is with light_environment. You must have SKY brushes in the map and you should angle the light_environment correctly. Give it a pitch = -60 or so, so it comes down out of the sky. Also set it's direction to something diagonal that makes sense for your map.

It probably won't work if you have a leak.
 
 
2006 Sep 11 at 12:15 PDT
Troi

2006 Sep 11 • 115
16 ₧
Ow god :D thanks a lot........ well, I never tried Bacth before, Im making large maps, so when compiles the map Im waiting in LEAF_THREAD.... Ill try with batch.... =]
I want to make a HL mod! Doing everythig with HL except coding C++ | its not interesting to work alone
 
 
2006 Sep 11 at 12:47 PDT
SuperJer
Websiteman

2005 Mar 20 • 6132
You sound like you might not have the newest compilers (ZHLT 2.5.3 r17)

You can get them here:
http://www.superjer.com/files/zhlt253-17.zip
 
 
2006 Sep 11 at 14:22 PDT
Troi

2006 Sep 11 • 115
16 ₧
THANKS! Ill try it...........
I want to make a HL mod! Doing everythig with HL except coding C++ | its not interesting to work alone
 
 
2006 Sep 11 at 21:36 PDT
Troi

2006 Sep 11 • 115
16 ₧
If anyone wants to play CS I've new server... But I think ADMIN will be angry on me if I post it IP here :D.... so my skype is cs.kalnieciai I've just created a map with CBBLE textures, with admin help: shadows (sun light)... =]]
I want to make a HL mod! Doing everythig with HL except coding C++ | its not interesting to work alone
 
 
2006 Sep 12 at 14:30 PDT
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