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 FootBallBat said: does anyone know about the VIS one way It doesn't exist.
 And about animated textures, it's dead simple. You create a texture and name it +0name  then you create the next texture in the animation and name it +1name , next one +2name , +3name , +4name ...
 It's important that all the textures have the exact same name, but they of course have different numbers in the beginning along with a plus sign(its start at +0 and can go up to a maximum of +9, but you don't necessarily have to go all the way to the highest number). 
 Then in the editor you cover a brush with the +0name  (the first one) and in-game it will loop through all your other textures. 
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   | ≡ | 2008 Apr 21 at 07:54 UTC   | 
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