player_equips and other problems my fun map

player_equips and other problems my fun map

Hammer Mapping — Page [1]
begginer

2007 Oct 24 • 990
13 ₧
well i made 1 fun_ map with 3 separate rooms connected by teleports the first one is ( sould be ) with awp & deagle , the second ONLY with he grenade the third only with knife now the problems are :

1 - it being a single map the player_equip affects all spawnpoints not just the ones in the room.
2 - i want to make it so that in each room there is a teleporter that takes you to the other rooms so you can go back and fourth as you please so if i could fix the first problem i would need them to automatically drop the equipment from the other room after teleporting
3 - (i think this is stupid but ill ask anyway ) i put spawnpoints only in the first 2 rooms and i have 32 of them 8 in a room ( for 1 team) and i was thinking that if like only 12 people are playing then they can all spawn in a single room...i would like the spawnpoints to be balanced so that they won't all spawn in the same room but would be divided equally in the 2 rooms so instead of 6 of them being in a single room they would be 3 -3 of them in the 2 rooms ( hope i expressed my self clearly so you can understand my stupid problems )

if anyone has some usefull info ( or any kind don't be shy ) for all this shit i have been asking then pls reply .. or if they can't be done then pls help me with some kind of alternate way to finish this map ..Thnx for your time
Wtf is that ? its a bird ! no its a plane ! amm maybe its a plastic bag . NO ! its SUPERJER ! the greatest super hero ever!
 
 
2008 Jan 2 at 14:05 PST
begginer

2007 Oct 24 • 990
13 ₧
ok ill make it a simpler map then .. ill put only knives on the player_equip and the rest on the ground so they can just pick it up .. and the balancing spawnpoints thing ain't that important so all i need to know is how to make them drop the equipment from the other room ..i know it can be done cause i saw the same thing being done on a noter fun map so pls if u know how to make people automatically drop the equipment after teleporting then pls reply ....Thnx
Wtf is that ? its a bird ! no its a plane ! amm maybe its a plastic bag . NO ! its SUPERJER ! the greatest super hero ever!
 
 
2008 Jan 3 at 03:59 PST
Down Rodeo
Cap'n Moth of the Firehouse

Find the Hole II Participation Medal
2007 Oct 19 • 5486
57,583 ₧
I think the game makes you spawn close to friends and away from enemies, but I'm not sure.

As for the weapon drop, it might be a server-side script rather than part of the map? Again, not sure...
 
 
2008 Jan 3 at 04:20 PST
begginer

2007 Oct 24 • 990
13 ₧
but there is a funmap named fun_allione ( or somethin like tihs ) were ct and t start in separate rooms in a glass box they don't have any equipment when they start and outside the glass box there are 2 walls that have doors each has 1 teleporter that takes you to a different room with different weapons after a few seconds the doors open on the glass box and 1 of the doors on the wall opens ( i think randomly ) and it takes you to the room and gives you a weapon ( exactly like the player_equip ) theres NO weapon on the ground everyone gets 1 in his hand [ there is a shotgun , awp , multiple kinds of pistols at once( u can choose where u go once the pistols door opens ) , knife & m249 -room] and if someone stays in the glass box then an electrical charge kills him .... and after the round ends they all spawn with the weapons they HAD IN THERE HANDS BEFORE and after a few seconds the weapons disappear and they have nothing once again ... im thinking that it can be done only at the start of the round or something like that .. but the problem is that when i lode the map on my server it has an incredible lagg and it really doesn't do anything the doors don't open neither on the glass box neither on the walls the only thing that dose work is the electrical shock after a few minutes .........................so im thinking you mite be right about the server-side script thing


but if some1 know anything about this then pls REPLY if you know how to doo the server script thing then u could explain
Wtf is that ? its a bird ! no its a plane ! amm maybe its a plastic bag . NO ! its SUPERJER ! the greatest super hero ever!
 
 
2008 Jan 4 at 02:45 PST
eDan Co.
Mighty Typist

Real Live Hands-On Rabbi Medal
Consolation Medal
2007 Sep 24 • 2921
252 ₧
all of that was one sentence with ... all the time!

punctuation. use it. i have no idea what the question was!
May contain traces of invisible text.
 
 
2008 Jan 4 at 05:22 PST
begginer

2007 Oct 24 • 990
13 ₧
that was a descrpition of the stupid map man :-L ... if and if u dont know what the problem is then you sould look at the first 2 posts!!!!!!!! but for people who can't read the first posts, ill say it again .. the problem is , that i want the players to spawn in different rooms with different weapons . After they teleport i want them to DROP THERE WEAPONS they were holding from the other room .... thats all so pls some1 help me out
Wtf is that ? its a bird ! no its a plane ! amm maybe its a plastic bag . NO ! its SUPERJER ! the greatest super hero ever!
 
 
2008 Jan 4 at 11:10 PST
eDan Co.
Mighty Typist

Real Live Hands-On Rabbi Medal
Consolation Medal
2007 Sep 24 • 2921
252 ₧
I dont think it's possible. sounds like your trying to reinvent counter-strike.
May contain traces of invisible text.
 
 
2008 Jan 6 at 06:34 PST
begginer

2007 Oct 24 • 990
13 ₧
Well i don't know how it was done in that other map but im sure i can't do it .it must have been some setting on the server ... ill keep tryig .....but im pritty sure i made this map for nothing

But thnx for the replys anyway
Wtf is that ? its a bird ! no its a plane ! amm maybe its a plastic bag . NO ! its SUPERJER ! the greatest super hero ever!
 
 
2008 Jan 6 at 08:51 PST
Down Rodeo
Cap'n Moth of the Firehouse

Find the Hole II Participation Medal
2007 Oct 19 • 5486
57,583 ₧
you could try searching the map's name in google, see if there's a tutorial for it-

Or perhaps find the mapper who made it originally, and see if they'd give you any hints... if you could find them, right enough. That bit might prove difficult.
 
 
2008 Jan 7 at 15:47 PST
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