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Player start entity help????

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Hammer Mapping
dLu
2010 Apr 18 • 8


this is it...i don`t think its becouse the number of players..
the server is set to 0/24 players max...
i have set the number of player to 32...16 ct and 16 tt...
but the same problem always...
    (Edited 2010 Apr 19 at 06:20)     2010 Apr 19 at 06:19
fedex _

2009 Mar 23 • 706
13 ₧
try 12 n 12 and see if it works
    2010 Apr 19 at 11:33
dLu
2010 Apr 18 • 8
can`t do that the head admin won`t let me...he wants only the map that works like it should work...no mistakes no erors.....
is there any way to test that in hammer??
    2010 Apr 19 at 12:44
dLu
2010 Apr 18 • 8

here are the "Build Programs" and "Game Configuration"
maybe i have done something wrong
i really don`t know have no idea wat it could be
    2010 Apr 19 at 14:43
SRAW
Rocket Man

2007 Nov 6 • 2146
601 ₧
superjer said:
NEVER compile your map in hammer, use batch compiling

or something along those lines...
Free Steam Games
    (Edited 2010 Apr 19 at 23:43)     2010 Apr 19 at 23:43
dLu
2010 Apr 18 • 8
how do i do that a little more details pls...??
i don`t know english well..i am from bosnia
    2010 Apr 20 at 06:09
Rockbomb
Dog fucker

2009 Nov 13 • 1943
-190 ₧
SRAW said:
superjer said:
NEVER compile your map in hammer, use batch compiling

or something along those lines...

LIE!
If superjer said that the quote would have a black background

But no really, dlu, read this.
    2010 Apr 20 at 06:30
dLu
2010 Apr 18 • 8
i`ve read this like 100 times !! i don`t know how will this help me to solve my problem with player starts
i`ve done this exactly like superjer wrote...
could it be that my patch is protocol 48,but the game isn`t steam..i have set in the text doc. no steam ??
my cs game is in c: disk like the hamer and the zhlt...here a pic.

i`ve done everything like its writen in the superjer map editing tutorial....
    2010 Apr 20 at 07:19
Rockbomb
Dog fucker

2009 Nov 13 • 1943
-190 ₧
dLu said:

i`ve done everything like its writen in the superjer map editing tutorial....

Wrong. You compiles it in steam instead of using a batch file to compile it. Compile it like superjer said to in his tutorial.
    2010 Apr 20 at 07:24
sprinkles

Chrome Whore
2009 Sep 6 • 2480
10 ₧
Upload the map. (via speedyshare)
...then I got some ap, and shot a big ass lazar at everyone.
    (Edited 2010 Apr 20 at 11:05)     2010 Apr 20 at 11:05
dLu
2010 Apr 18 • 8
i have deleted the old one...the new map is the same with only a little diference..
http://www.speedyshare.com/files/22047743/zm_jkj_pr0.bsp
and i have converted it like in the tutorial...
i won`t have any problems now with the respawn places??
it`s not quite finished
    (Edited 2010 Apr 20 at 15:53)     2010 Apr 20 at 15:49

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