PLZ help..i goonnna cry =D

PLZ help..i goonnna cry =D

Hammer Mapping — Page [1]
dexter
2010 Dec 11 • 8
pls anybody help=S.ok its my first time doing my own map and i got stuck=S.the place where i have do choose ct or T spawn!! ! when i choose this lightbulb thing to place spawn i suppouta get this wee box on the right hand side of the screen where it says ENTITIES and AMBIENT_GENERIC>>ok and i know tht i have to choose info_player_start or something like that.but its empty..nothing there,,like i have this box but it only says ENTITIES and thats all,,nothing else..pls help i really dont know what i made wrong and i allready spent nearly 3 hours do figure that out but i cant XD im not the smartest with the pc to be honest XD! ! !
 
 
2010 Dec 11 at 17:10 PST
SRAW
Rocket Man

2007 Nov 6 • 2525
601 ₧
You didn't add the fgd file to hammer configs... how to do it you may ask? I WONT TELL YOU ASSHOLE
Free Steam Games
 
 
2010 Dec 11 at 18:36 PST
dexter
2010 Dec 11 • 8
man you must have some serious issues,i only tryng do get some help.ok i think i wound tht FGD file but where i have do but that?im NOT ASKING HOW(COS YA CONNA CALL ME A ASSHOLE AGAIN)SO IM ASKING WHERE?XD
 
 
2010 Dec 12 at 01:32 PST
SRAW
Rocket Man

2007 Nov 6 • 2525
601 ₧
CHECK OUT THE TUTORIAL, YOU MUST HAVE MISSED A STEP. THE FGD FILE IS IN THE HAMMER/FGD/COUNTER-STRIKE DIRECTORY I THINK. AND DOES MY BIG TEXT SCARE YOU?!?!?
Free Steam Games
 
 
2010 Dec 12 at 03:04 PST
dexter
2010 Dec 11 • 8
ok cheers il take a look at tht! ! !
NO ITS NOT SCARING ME! ! !
YOU JUST NEED TO TRY HARDER XD..thnx,,.
 
 
2010 Dec 12 at 10:30 PST
dexter
2010 Dec 11 • 8
plz anybody tell me where i have to but this file or hoe..i cant find anithing in google..=S
i went throw the instructions 4 times and i did ecsacly what it said,,
 
 
2010 Dec 12 at 11:00 PST
the_cloud_system
polly pushy pants

2008 Aug 1 • 3070
-6 ₧
Quote:
1) Click the Game Configurations tab
2) Click the Edit button
3) Click the Add button in the dialog that pops up
4) Type "cstrike" in the textbox
5) Click the OK button
6) Click Close
7) Now click the Add button on the big Configure window
8) Add the file called "halflife-cs.fgd" (help me!)
9) Click the Textures tab
10) Click the Add WAD button
11) Add the file called "halflife.wad" (help me!)
12) All done -- click OK to close the big Configure window
I drink to forget but I always remember.
 
 
2010 Dec 12 at 11:20 PST
dexter
2010 Dec 11 • 8
THNX clous system=D i got that fixed,,omg i had a shortcut insted of accual file.ok thats fixed anyways..now next thing=S...when im tryng do run the map it doesnt work.im geting this folder..i forget the name but i know its a error..ok i checked everithing in bat file.its all good...lcsg.exe, hlbsp.exe, hlvis.exe, and hlrad.exe are in the folder to..BUT THING WHAT I DONT KNOW IS THAT WHERE CAN I FIND THIS FILE----mapname.err----
i cant find it nowhere,,its probaly something stupid again ,but plz help=S..i wanna get that map running before tomara evening =D..thnx a lot =D
 
 
2010 Dec 12 at 13:03 PST
Rockbomb
Dog fucker (but in a good way now)

2009 Nov 13 • 2045
Post your compile log. Also please try to use some punctuation and proper grammar, that last post hurt my head.
 
 
2010 Dec 12 at 13:11 PST
dexter
2010 Dec 11 • 8
Sry i really didnt want do wreck anybodys head XD.. but i think thats what you were looking for?




hlcsg v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlcsg -----
Command line: hlcsg -nowadtextures catpee
Entering catpee.map

Current hlcsg Settings
Name | Setting | Default
---------------------|-----------|-------------------------
threads [ 4 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
null texture stripping[ on ] [ on ]
clipnode economy mode [ on ] [ on ]
onlyents [ off ] [ off ]
wadtextures [ off ] [ on ]
skyclip [ on ] [ on ]
hullfile [ None ] [ None ]
min surface area [ 0.500 ] [ 0.500 ]
brush union threshold [ 0.000 ] [ 0.000 ]

Using mapfile wad configuration
Wadinclude list :
[zhlt.wad]

0 brushes (totalling 0 sides) discarded from clipping hulls
CreateBrush:
(0.00 seconds)
SetModelCenters:
(0.00 seconds)
CSGBrush:
(0.02 seconds)

Using Wadfile: \program files\valve\valve\halflife.wad
- Contains 7 used textures, 100.00 percent of map (3116 textures in wad)

Texture usage is at 0.03 mb (of 4.00 mb MAX)
0.05 seconds elapsed

----- END hlcsg -----



hlbsp v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlbsp -----
Command line: hlbsp catpee

Current hlbsp Settings
Name | Setting | Default
-------------------|-----------|-------------------------
threads [ 4 ] [ Varies ]
verbose [ off ] [ off ]
log [ on ] [ on ]
developer [ 0 ] [ 0 ]
chart [ off ] [ off ]
estimate [ off ] [ off ]
max texture memory [ 4194304 ] [ 4194304 ]
priority [ Normal ] [ Normal ]

noclip [ off ] [ off ]
nofill [ off ] [ off ]
null tex. stripping [ on ] [ on ]
notjunc [ off ] [ off ]
subdivide size [ 240 ] [ 240 ] (Min 64) (Max 512)
max node size [ 1024 ] [ 1024 ] (Min 64) (Max 4096)


Warning: No entities exist in hull 0, no filling performed for this hull
Warning: No entities exist in hull 1, no filling performed for this hull
Warning: No entities exist in hull 2, no filling performed for this hull
Warning: No entities exist in hull 3, no filling performed for this hull
0.05 seconds elapsed

----- END hlbsp -----



hlvis v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlvis -----
Command line: hlvis catpee
Error: Portal file 'catpee.prt' does not exist, cannot vis the map


----- END hlvis -----



hlrad v2.5.3 rel Custom Build 1.7 (Dec 9 2002)
Zoner's Half-Life Compilation Tools -- Custom Build
Based on code modifications by Sean 'Zoner' Cavanaugh
Based on Valve's version, modified with permission.
Submit detailed bug reports to (merlinis@bigpond.net.au)
----- BEGIN hlrad -----
Command line: hlrad catpee
>> There was a problem compiling the map.
>> Check the file catpee.log for the cause.

----- END hlrad -----
 
 
2010 Dec 12 at 13:20 PST
dexter
2010 Dec 11 • 8
hlvis: Error: Portal file 'catpee.prt' does not exist, cannot vis the map... what that means?>
 
 
2010 Dec 12 at 14:17 PST
sprinkles

Chrome Whore
2009 Sep 6 • 2547
10 ₧
Warning: No entities exist in hull 0, no filling performed for this hull
Warning: No entities exist in hull 1, no filling performed for this hull
Warning: No entities exist in hull 2, no filling performed for this hull
Warning: No entities exist in hull 3, no filling performed for this hull
 
 
2010 Dec 12 at 15:23 PST
sprinkles

Chrome Whore
2009 Sep 6 • 2547
10 ₧
dexter said:
hlvis: Error: Portal file 'catpee.prt' does not exist, cannot vis the map... what that means?>

superjer said:
That error is from hlvis and means hlbsp had a problem. hlbsp will create the .prt file if it works ok.

Check the log file for an error specifically from hlbsp, like a LEAK.

 
 
2010 Dec 12 at 15:26 PST
the_cloud_system
polly pushy pants

2008 Aug 1 • 3070
-6 ₧
dexter said:
THNX clous system

.....................
I drink to forget but I always remember.
 
 
2010 Dec 12 at 15:41 PST
cloud_the_system

2010 Sep 16 • 51
the_cloud_system said:
dexter said:
THNX clous system

.....................


thank you for thanxing me this is my 2nd acc and i'll be posting from here sometimes :D
we can't stop here, this is bat country!
 
 
2010 Dec 12 at 17:49 PST
mato_mato

2010 Dec 16 • 239
I DOES THAT SAME reinstall vhe and it will be working for 100%
 
 
2010 Dec 20 at 04:25 PST
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