Problem: Error: Missing '[' in texturedef

Problem: Error: Missing '[' in texturedef

Hammer Mapping — Page [1]
paradox_
2009 Aug 4 • 6
hey guys, my map works fine, but i few hours ago i tried to make teletransport, i dont know if that causes the problem, but i make everything rigth with the .bat file and its reports when i load it:

hlcsg: Error: Missing '[' in texturedef (U)
Description: The map has a problem which must be fixed
Howto Fix: Check the file ZHLTProblems.html for a detailed explanation of this problem




help?
 
 
 
≡ 2009 Aug 4 at 13:42 UTC
Mate de Vita
Kelli

2008 Oct 4 • 2453
159 ₧
Before KD comes and does this:
http://www.slackiller.com/tommy14/errors.htm#texturedef
...and that's the bottom line because Mate de Vita said so.
 
 
 
≡ 2009 Aug 4 at 13:47 UTC
paradox_
2009 Aug 4 • 6
thanks, but the problem i think is a missing texture, how can i detect all the textures in the map?

and if the problem is the space between the texture name?

a list of the using textures will be great
 
 
 
≡ 2009 Aug 4 at 14:42 UTC
Mate de Vita
Kelli

2008 Oct 4 • 2453
159 ₧
You can use Wally and load the wads you used. In Wally you can then edit the textures.
...and that's the bottom line because Mate de Vita said so.
 
 
 
≡ 2009 Aug 4 at 14:44 UTC — Ed. 2009 Aug 4 at 14:44 UTC
paradox_
2009 Aug 4 • 6
oh f*ck now i remember, i erase a important .wad...

thanks for the help
 
 
 
≡ 2009 Aug 4 at 17:09 UTC
paradox_
2009 Aug 4 • 6
i add the initials wads, i replace them and it give me the same problem :|
 
 
 
≡ 2009 Aug 4 at 17:18 UTC
paradox_
2009 Aug 4 • 6
i copy all to another project, problem solved :)

one thing, why my textures dont fix? i mean, i put a box texture in a cube, when i move the cube the texture moves to
 
 
 
≡ 2009 Aug 4 at 23:48 UTC
Mate de Vita
Kelli

2008 Oct 4 • 2453
159 ₧
In the top line of the VHE there should be a button that says tl (that stands for texture lock). Click on it.
...and that's the bottom line because Mate de Vita said so.
 
 
 
≡ 2009 Aug 5 at 08:31 UTC
paradox_
2009 Aug 4 • 6
thanks very much :)

aim_paradox is almost ready :P
 
 
 
≡ 2009 Aug 5 at 10:24 UTC
SRAW
Rocket Man

2007 Nov 6 • 2525
601 ₧
paradox_ said:
thanks very much :)

aim_paradox is almost ready :P


nobody cares about your map, and dont triple post
Free Steam Games
 
 
 
≡ 2009 Aug 5 at 14:23 UTC
Down Rodeo
Cap'n Moth of the Firehouse

Find the Hole II Participation Medal
2007 Oct 19 • 5486
57,583 ₧
 
 
 
≡ 2009 Aug 5 at 20:52 UTC
Mate de Vita
Kelli

2008 Oct 4 • 2453
159 ₧
Down Rodeo said:
Ignore SRAW.

This.
...and that's the bottom line because Mate de Vita said so.
 
 
 
≡ 2009 Aug 5 at 20:52 UTC
jrkookid
Half Irish, half NOT FUNNY

2007 May 27 • 1415
110 ₧
SRAW said:
paradox_ said:
thanks very much :)

aim_paradox is almost ready :P


nobody cares about your map, and dont triple post

Go be an ass somewhere else.

----------IGNORE THIS----------
 
 
 
≡ 2009 Aug 5 at 22:26 UTC
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