Sigh.. ladder...

Sigh.. ladder...

Hammer Mapping — Page [1]
Danemj3
2008 Dec 3 • 31
I am on this page.. and have been for the last hour..
http://www.superjer.com/learn/func_ladder.php

and still cant get a ladder to work.. all i need to do it do it once and i be fine but somehow i can do everything else but that.. i have tried at least 20 times.. and still have no luck.. i tried just the climb part without the rest just to see if i could do that.. failed.. when i right click a brush and say tie to entity it gives me the message "you have selected an existing entry (a 'button_target'.) Would you like to selected solids to the existing entity? If you select 'no' an entity will be created." so i click no and then window pops up that titled "object properties" i click tab scroll down button under class and go to func_ladder.. however if i right click it again it gives me the same message and then its back at blank.. not on ladder.. or if i just leave it and then export + load map to test it, then it doesnt work..

hopefully you followed half that and can help me..
 
 
2008 Dec 3 at 07:21 PST
Killer-Duck
Homicidal Anatidae

2008 Mar 5 • 1169
633 ₧
You left-click on a brush to select it, with the brush selected go "Tools" ---> "Tie to entity" (Ctrl+T) to tie it to a entity. If you want to change the properties of an already created brush-entity, select it and press Alt+Enter to open its settings.
QUACK! QUACK!
 
 
2008 Dec 3 at 09:28 PST
Benefit1970

2008 Nov 28 • 41
First of all... I have never made a ladder with three parts, and I have never had trouble being able to walk through them. So there's that.

The other thing is if you're given that message about it already being tied to an entity... I just delete it and make a new one. This is because you run the risk of ruining it, and I don't mess with that. Like Killer Duck said, after you've selected an object and hit "Control-T" and have tied it to an entity, the only safe way to mess with it after that is to select it and hit "Alt-Enter." When in doubt, ALWAYS do "Alt-Enter" so as not to run the risk of messing it up!

So yeah.

Basically, do this: Select the any brush you want.
Make a ladder-ish shaped thing.
Select it. Make sure it's highlighted.
Hit "Control-T".
Select "func_ladder."
Close the box.
Save it, export it, compile it, play it.
If you can't climb it, then maybe you need to hire someone to help.

:-)

-Brandon
Thanks for your help
 
 
2008 Dec 3 at 14:00 PST
Page [1]