Teleport/game_player_equip question.

Teleport/game_player_equip question.

Hammer Mapping — Page [1]
bandora

2008 Sep 23 • 80
Hey guys,

I have three things that I can't do that I would like to ask for your help with.

1. How can I make a passage (maybe a door) that teleports me to somewhere else (just like the ones in fun_allinone.bsp; where a people goes into passages that takes them to different "mini maps").

2. Also just like fun_allinone how can I make a person when they go through a passage they get a weapon (lets say, for example, an awp).

3. And finally, how can I make 1 passage (just like the ones above), that when a people goes through it they die.

Extra thing (would be fun/useful if you tell me how to do it): How can I make people get boosted to the teleport area (well very similar to fun_allinone).

Thanks in advance.

,
Bandora = tomato in arabic.. GOT IT? :)

And don't ask why I picked this nickname.. LOONG STORY!
 
 
2008 Sep 24 at 13:45 PDT — Ed. 2008 Sep 24 at 13:57 PDT
Killer-Duck
Homicidal Anatidae

2008 Mar 5 • 1169
633 ₧
A basic teleporter:
Create a brush and cover it completly with the AAATRIGGER-texture, tie the brush(Ctrl+T) into a trigger_teleport. In the properties of the trigger_teleport write eg. "teleport1" (without the quotes) in the Target-field.
Now create a info_target (point-entity), in its properties, write "teleport1" in the "Name"-field. Finished!
(When a player walks into the func_teleport they will get teleported to the destination of the info_target)

To give a weapon to a specific player: Create a brush and cover it completly with the AAATRIGGER-texture, tie the brush(Ctrl+T) into a trigger_multiple, in its properties write eg. "weapon1" in the Target-field. You should also change "Delay before reset" into 1.
Then create a game_player_equip (point-entity), in its properties write "weapon1" in the Name-field, and change eg. "Give xxxx-weapon" to Yes. Also press the "Flags"-tab and make sure to check "Use only". Finished! When a player walks into the trigger_multiple they will be given whatever weapon you specified in game_player_equip.
QUACK! QUACK!
 
 
2008 Sep 25 at 00:02 PDT
IIopn

2008 Feb 26 • 227
36 ₧
Ok Maybe I can Answer
1.Make A Passage \ Hallway then put a aaatriger brush Press CTRL+T
and set it to trigger_teleport (IMPORTANT:YOU MUST HAVE EXPERT.FGD)and then name the target like bob1 and make an info_teleportdestination on the other room name it to bob1
and done

2.easy make aaatrigger brush Press CTRL+T and set it to trigger_Multiple and set the target to "gun" and the name to "gun"
and then find the weapon You want and set it

3.Same as The First but change the Trigger_teleport to Trigger_hurt
and set the damage to 150 or Above
I Love Army Men Sarge's War
 
 
2008 Sep 25 at 00:04 PDT
bandora

2008 Sep 23 • 80
Thanks guys for the info..

I would also like to ask if you guys could help/guide me on:

1. How to make a player get boosted to the teleport area (so they can't go back.. etc), they basically get sucked in the room.

2. Also how can I make people when they get teleported to the other arena they get 'randomly' placed there? like what I am trying to do is very similar to fun_allinone (that's why I keep mentioning it). I want people when they go through the teleprt area that's only for knife I want them to be placed in different sides/places; like not all spawn from the same side/place in the arena. (Maybe the ts on the right side and cts on the left side)..

IIopn said:
2.easy make aaatrigger brush Press CTRL+T and set it to trigger_Multiple and set the target to "gun" and the name to "gun"
and then find the weapon You want and set it

Do I do that in the other room?

Again thanks for your help!
Bandora = tomato in arabic.. GOT IT? :)

And don't ask why I picked this nickname.. LOONG STORY!
 
 
2008 Sep 25 at 12:51 PDT — Ed. 2008 Sep 25 at 13:01 PDT
eDan Co.
Mighty Typist

Real Live Hands-On Rabbi Medal
Consolation Medal
2007 Sep 24 • 2921
252 ₧
Pushing:
1. Make a brush where you want players to be pushed.
2. Select it and make it trigger_push.
3. Open it's properties and change:
A) The push direction (black circle on the top right).
B) The push speed ('40' is 1 meter/second).
May contain traces of invisible text.
 
 
2008 Sep 26 at 03:50 PDT
Down Rodeo
Cap'n Moth of the Firehouse

Find the Hole II Participation Medal
2007 Oct 19 • 5486
57,583 ₧
eDan Co. said:
3. Open its properties and change:

Every time Edan! The apostrophe is not used when "its" is used in the sense of the possessive, but is when "it's" is a contraction (it is).
 
 
2008 Sep 26 at 05:12 PDT
eDan Co.
Mighty Typist

Real Live Hands-On Rabbi Medal
Consolation Medal
2007 Sep 24 • 2921
252 ₧
FUCK!! I know this, it's just that I'm used to having an apostrophe when talking about possession. But I know the S in 'its' has no apostrophe just like in 'his' or 'hers'.

On my last English exam I got 99 because of that mistake.

Fucking shit.
May contain traces of invisible text.
 
 
2008 Sep 26 at 05:15 PDT
Down Rodeo
Cap'n Moth of the Firehouse

Find the Hole II Participation Medal
2007 Oct 19 • 5486
57,583 ₧
Harsh. I supposed I can hardly criticise knowing very little beyond some French and an handful of phrases from the romantic languages.
 
 
2008 Sep 26 at 05:21 PDT
bandora

2008 Sep 23 • 80
hehe.. Well the important thing is that you guys are helping me and I thank you for that.. But what about after the teleport (to the arena) how can I make people spawn in different places? maybe two sides (1 for t, 1 for ct).
Bandora = tomato in arabic.. GOT IT? :)

And don't ask why I picked this nickname.. LOONG STORY!
 
 
2008 Sep 26 at 11:28 PDT
eDan Co.
Mighty Typist

Real Live Hands-On Rabbi Medal
Consolation Medal
2007 Sep 24 • 2921
252 ₧
There definitely is no way to make a teleport for only one team.

About the random teleporter, maybe make a few trigger_teleports spread out in a cluster so that every time you enter the bunch you hit a different one.
May contain traces of invisible text.
 
 
2008 Sep 26 at 16:38 PDT
bandora

2008 Sep 23 • 80
eDan Co. said:
There definitely is no way to make a teleport for only one team.

About the random teleporter, maybe make a few trigger_teleports spread out in a cluster so that every time you enter the bunch you hit a different one.


Oh nonono I didn't mean like have a teleport assigned for one team only.. I meant like everybody can go in there BUT I want them to spawn in different places in the other arena (or minimap); because I have 3 different arenas (nade, awp and knife arenas) and I want ts on one side and cts on the other in those arenas.
Bandora = tomato in arabic.. GOT IT? :)

And don't ask why I picked this nickname.. LOONG STORY!
 
 
2008 Sep 26 at 19:17 PDT — Ed. 2008 Sep 26 at 19:19 PDT
eDan Co.
Mighty Typist

Real Live Hands-On Rabbi Medal
Consolation Medal
2007 Sep 24 • 2921
252 ₧
Oh, so I don't know of a way to make an entity that works for only one team.
May contain traces of invisible text.
 
 
2008 Sep 27 at 01:35 PDT
SRAW
Rocket Man

2007 Nov 6 • 2525
601 ₧
if u want the teleport to teleport u to different locations each time, create a trigger_multiple at the same place as the teleport so that the trigger multiple triggers a trigger_changetarget
Free Steam Games
 
 
2008 Sep 27 at 03:36 PDT
bandora

2008 Sep 23 • 80
SRAW said:
if u want the teleport to teleport u to different locations each time, create a trigger_multiple at the same place as the teleport so that the trigger multiple triggers a trigger_changetarget


Thank you SRAW for your help, one last question though; can I assign where people will be teleported to (on the arena that they are getting teleported to?) and if so can you give me the steps on how to do it?
Bandora = tomato in arabic.. GOT IT? :)

And don't ask why I picked this nickname.. LOONG STORY!
 
 
2008 Sep 28 at 22:52 PDT
Page [1]