The reason it looks wrong is cuz eh missile/meteor is coming in from the left and also looks like it might be moving towards the screen a little too, but then the particles from the text go straight up. So either have the particles move to the right or have the missile come in from the front or the back.
2010 Apr 25 at 16:36
xXJigsaw23Xx IS what she said.
2007 Oct 21 • 883
41 ₧
What are you using to make that?
...and they all cried to the heavens for help.
and Jigsaw looked down and said....FUCK YOU!
And maybe the burning-down should increase its speed while active?
I like that idea. I think it should be reversed though. As if the explosion is loosing energy (like in real life).
...then I got some ap, and shot a big ass lazar at everyone.
And maybe the burning-down should increase its speed while active?
I like that idea. I think it should be reversed though. As if the explosion is loosing energy (like in real life).
Yep, they should slow down as time goes. Also, what would look really cool is if the rock comes in from the left, then turns right and goes straight towards the camera so it hits the text dead on.
Also I tried to illustrate the explosion a little. If you have the particles also grow larger in time, it will make it look like they are coming towards you instead of just straight up (which will make sense if the missile is coming in from the back.)
I jus' came up with an awesome idea.
Its going to take me a couple of days (that's how good the idea is).
...then I got some ap, and shot a big ass lazar at everyone.