um transparent texture..

um transparent texture..

Hammer Mapping — Page [1]
EMO_with_AWP

2008 Mar 23 • 192
I used the texture (RAILB in halflife.wad..

but the blue is suppose to be transparent isnt it? But when i look at the brush ingame it just shows black where the blue is....

also the brush is func_illusionary
 
 
2008 Aug 2 at 14:11 PDT — Ed. 2008 Aug 2 at 14:15 PDT
Down Rodeo
Cap'n Moth of the Firehouse

Find the Hole II Participation Medal
2007 Oct 19 • 5486
57,583 ₧
 
 
2008 Aug 2 at 16:38 PDT
eDan Co.
Mighty Typist

Real Live Hands-On Rabbi Medal
Consolation Medal
2007 Sep 24 • 2921
252 ₧
rendermode = solid
fxamount = 255
May contain traces of invisible text.
 
 
2008 Aug 2 at 17:13 PDT
seCHar
2008 Jul 16 • 27
shouldn't render mode be -texture-some light ?
 
 
2008 Aug 3 at 03:41 PDT
begginer

2007 Oct 24 • 990
13 ₧
well "rendermode texture" is used for making the whole texture transparent , if fx amount is lower then 255 ( like for water )
"rendermode solid" and fx amount set to 255 makes the blue parts in textures (like ladder textures) invisible
Wtf is that ? its a bird ! no its a plane ! amm maybe its a plastic bag . NO ! its SUPERJER ! the greatest super hero ever!
 
 
2008 Aug 3 at 03:53 PDT
EMO_with_AWP

2008 Mar 23 • 192
thanks edan i got it :)
 
 
2008 Aug 3 at 14:16 PDT
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