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What causes LeafThread spend a long time?

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Hammer Mapping
Lorenzo

2008 Aug 31 • 87
What causes LeafThread spend a very long time?
Its just a simple room. How to reduce its time?

nb.
or it is because I made a chair with block tool and duplicate it?
[The Survivor] Lorenzo
    2011 Sep 21 at 00:36
sin
2011 Aug 15 • 58
Was the the chair a pushable? And your pc might be too slow.
Done something wrong.
    2011 Sep 21 at 06:00
Lorenzo

2008 Aug 31 • 87
sin said:
Was the the chair a pushable?

Yes.
sin said:
And your pc might be too slow.

I don't know. Its W7 32-bit OS and 2Gb RAM.

Is it because I changed it into pushable?
[The Survivor] Lorenzo
    2011 Sep 22 at 05:27
sin
2011 Aug 15 • 58
I once inserted a prefab from Hammer itself it was a push-able, it made my leafthread freeze at 30%.
Try removing it, or tieing it to world
    2011 Sep 22 at 05:57
Lorenzo

2008 Aug 31 • 87
sin said:
Try removing it, or tieing it to world

Works. Thanks.
So, it mean I cant make my chair(s) pushable?
[The Survivor] Lorenzo
    2011 Sep 22 at 07:19
superjer
superjer

2005 Mar 20 • 3767
That doesn't sound right. I've made plenty of pushables, even recently.

Can you make it another entity, like breakable?
    2011 Sep 22 at 14:43
sin
2011 Aug 15 • 58
Superjer, When you make a pushable something through wall it cause that, When you Insert the 'Black Chair' Prefab from random objects category it does that too
    2011 Sep 23 at 03:03
Lorenzo

2008 Aug 31 • 87
superjer said:
That doesn't sound right. I've made plenty of pushables, even recently.


or maybe it is because my chair made of small units. (a bit detailed)?
[The Survivor] Lorenzo
    2011 Sep 25 at 10:03

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