WHY ??

WHY ??

Hammer Mapping — Page [1]
Pe$T_C0nTr0L
2008 Jan 31 • 69
i complied my map .. i was almost done then i saw this in the game
http://www.imagecross.com/01/image-hosting-view-08.php?id=9270WHY.jpg

this is the only part that has this strange tone change
there is an identical part on the other side and it looks normal
http://www.imagecross.com/01/image-hosting-view-08.php?id=2741WHY2.jpg

pls if any knows why this happened the help me fix it
Im taking grammar lessons , so i can explain my problems better :D
 
 
2008 Aug 16 at 05:15 PDT — Ed. 2008 Aug 16 at 05:19 PDT
eDan Co.
Mighty Typist

Real Live Hands-On Rabbi Medal
Consolation Medal
2007 Sep 24 • 2921
252 ₧
This happened to me once on a side of a cylinder. This usually happens to planes that are at an odd angle... although yours doesn't look rotated in any way.
Try placing a light that will light up that area.
May contain traces of invisible text.
 
 
2008 Aug 16 at 08:21 PDT
Pe$T_C0nTr0L
2008 Jan 31 • 69
NOO ! i have a light_environment and a skybrush just a few meters from it. but there is an identical part of the map on the other side of my map and its just fine , as shown on the second picture
and it wasn't like that before


any ideas ?
Im taking grammar lessons , so i can explain my problems better :D
 
 
2008 Aug 16 at 09:39 PDT — Ed. 2008 Aug 16 at 09:39 PDT
Killer-Duck
Homicidal Anatidae

2008 Mar 5 • 1169
633 ₧
Does it look okay in the editor?
QUACK! QUACK!
 
 
2008 Aug 16 at 09:58 PDT
Pe$T_C0nTr0L
2008 Jan 31 • 69
Yes it does
Im taking grammar lessons , so i can explain my problems better :D
 
 
2008 Aug 16 at 10:01 PDT — Ed. 2008 Aug 16 at 10:01 PDT
Pe$T_C0nTr0L
2008 Jan 31 • 69
can anyone help me .. any ideas what can fix it ?? i will try anything
Im taking grammar lessons , so i can explain my problems better :D
 
 
2008 Aug 17 at 01:45 PDT
eDan Co.
Mighty Typist

Real Live Hands-On Rabbi Medal
Consolation Medal
2007 Sep 24 • 2921
252 ₧
I really don't know... When it happened to me I just let it be shaded.
I can only think of putting a dim light over it.
May contain traces of invisible text.
 
 
2008 Aug 17 at 01:50 PDT
Pe$T_C0nTr0L
2008 Jan 31 • 69
yes but light won't help it .. its like the texture its self is darkened about 5-6 shades
cause the other identical part is just fine .. i ill try deleting it and remaking it .. maybe move the textures .. an hopefully it will be ok
Im taking grammar lessons , so i can explain my problems better :D
 
 
2008 Aug 17 at 02:02 PDT — Ed. 2008 Aug 17 at 02:04 PDT
Pe$T_C0nTr0L
2008 Jan 31 • 69
OK i fixed my problem
i kind of cheated to make that distortion disappear , i only have a light_environment in my map, i realized that the "black spot" is a shadow put there by error of the compilers . so i went in my light_environment's properties and set the "shadow" properties .. color to white and the last number -- i think its the brightness -
to 800 and then the shadow disappeared , of course there are no shadows in my map now .
i didn't have to much shadows anyway , because the light is coming from 90 degrees so everything is solved
Im taking grammar lessons , so i can explain my problems better :D
 
 
2008 Aug 17 at 04:56 PDT — Ed. 2008 Aug 17 at 05:00 PDT
eDan Co.
Mighty Typist

Real Live Hands-On Rabbi Medal
Consolation Medal
2007 Sep 24 • 2921
252 ₧
Good for you! Although, when it happened to me I was using a regular light...
May contain traces of invisible text.
 
 
2008 Aug 17 at 05:22 PDT
begginer

2007 Oct 24 • 990
13 ₧
hmm yeah i wonder why those shadows get there like that ? ( some compiling things )
anyway it isn't such a big problem ..
i mean look at dust 2 , aztec .. inferno they all have those little sharp edged shadows at some spots
Wtf is that ? its a bird ! no its a plane ! amm maybe its a plastic bag . NO ! its SUPERJER ! the greatest super hero ever!
 
 
2008 Aug 18 at 01:59 PDT — Ed. 2008 Aug 18 at 01:59 PDT
Down Rodeo
Cap'n Moth of the Firehouse

Find the Hole II Participation Medal
2007 Oct 19 • 5486
57,583 ₧
It will be a bug in the code that works out where the light falls etc. Perhaps if you increased the settings it would work better... I don't know enough about HL's settings to say for sure though. I really want to modify the code of a raytracer I know of (not Pixelmachine) because it can do fantastic shadows...

Unfortunately I know not enough coding to do this, but it would be awesome to have.

In fact have any of guys seen the renders of Half-Life 2's scenes? They look awesome.
 
 
2008 Aug 18 at 11:57 PDT
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