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SoulBladeZ


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User Name SoulBladeZ
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Registration Date 2008 March 26
Post Count 7
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Location Antwerp
Signature Map Creator / Web Designer
Timezone Europe/Brussels
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Recent posts by SoulBladeZ
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Truck: No Pistols In Valve Hammer Editor ? in Hammer Mapping
EdAn said:
Read what it says: "Create a point-entity...". You are trying to make a brush-based entity.

I made a entity point. but when i press alt+enter there is no game_player_equip in the list.
2008 Mar 31 at 11:18

Truck: No Pistols In Valve Hammer Editor ? in Hammer Mapping
EdAn said:
Why not? You can either give the Deagles on spawn, or put them on the ground. Disable buying- and you've got yourself a Deagle map!


There is no game_player_equip in my class list
Maybe another name in 3.4 ?
Thxx:)
2008 Mar 31 at 02:21

Truck: No Pistols In Valve Hammer Editor ? in Hammer Mapping
EdAn said:
EdAn said:
Weapons
On this page, I will explain how to do the following in Valve Hammer Editor:
• Disable buying / Make a buyzone.
• Place weapons on the ground.
• Give weapons to players on spawn.

Disable buying / Make a buyzone
To make a buyzone, create a brush where you want your buyzone to be. Select it and press ctrl + T. Select func_buyzone from the drop-down list in the window that has popped-up. In the func_buyzone’s properties (alt + Enter) you can set which team the buyzone is for.

In order to disable buying, simply create a buyzone at a location which is inaccessible by players. It’s best to put the buyzone inside a wall for 100% inaccessibility.

NOTE: Buyzones are invisible; it does not matter what texture you use on it.

Place weapons on the ground
Create a point-entity (light bulb from the left toolbar) and select armoury_entity from the drop-down list on the bottom right side of you screen. Open the armoury_entity’s properties (alt + Enter) and set Item to the weapon you want. The Count field sets how many of the weapon you selected will be at that spot.

Give weapons to players on spawn
Use the point-entity tool (light bulb) to create a game_player_equip entity anywhere in your map. In its properties (alt + Enter) you will be able to set which weapons are given in the beginning of each round and how mush ammunition.

NOTE: More than one weapon of each category (Primary, Secondary, Granade) can be given. E.g. AWP, Scout, M4A1, USP, and Glock17 can all be held at the same time!



I don't see a solution ?
2008 Mar 30 at 13:44

Truck: No Pistols In Valve Hammer Editor ? in Hammer Mapping
Hiizor !

I wanna make a deagle map
but when i create a enity box and press alt+enter, i don't see anny pistols only the guns ( rifle , machienegun , etc... )
Is it a patch or somethink ?
Help me please :)
2008 Mar 30 at 13:26

Truck: Add Weapons In Game ? in Hammer Mapping
I created my own working map.
But i need to buy weapons.
Can i spawn them in map ?
And how ?
Thaxx :)
2008 Mar 27 at 01:31

Truck: Compile Error? in Hammer Mapping
Hii,

When i'm Compiling my map, there is an error.

(The system cannot find the file specified.)
Can some one help me ?

Thxx :)
2008 Mar 26 at 15:09

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