Leak Problem.

Leak Problem.

Hammer Mapping — Page [1]
Outcast
My points value is a hilarious example of numerical humor.

2009 Dec 13 • 563
80,085 ₧
It's been a long time since i had this prob.I went to Map>Load pointfile and found this

http://yfrog.com/14fuckingshitj

Can someone understand where is the prob?
 
 
2010 May 23 at 16:38 PDT — Ed. 2010 May 23 at 16:40 PDT
SRAW
Rocket Man

2007 Nov 6 • 2525
601 ₧
Just surround your map with a skybox, or that area with large blocks...
Free Steam Games
 
 
2010 May 24 at 00:24 PDT
Killer-Duck
Homicidal Anatidae

2008 Mar 5 • 1169
633 ₧
If you use Hammer 3.5 you can see the pointfile in the camera-view which makes it a lot easier to find leaks.
QUACK! QUACK!
 
 
2010 May 24 at 04:14 PDT
sprinkles

Chrome Whore
2009 Sep 6 • 2547
10 ₧
SRAW said:
Just surround your map with a skybox, or that area with large blocks...


Dumbass noob.
 
 
2010 May 24 at 11:59 PDT
Outcast
My points value is a hilarious example of numerical humor.

2009 Dec 13 • 563
80,085 ₧
Ok so after doing some changes i noticed that the direction changes.And by the way i found this in the log file


Warning: === LEAK in hull 0 ===
Entity info_player_start @ (-2580, -50,-135)

Warning: === LEAK in hull 1 ===
Entity info_player_start @ (-3153,-143,-135)
Warning: === LEAK in hull 2 ===
Entity info_player_start @ (-3153,-143,-135)
Warning: === LEAK in hull 3 ===
Entity info_player_start @ (-3153,-143,-135)

something wrong with the player spawn?I dont really get it.
 
 
2010 May 25 at 13:52 PDT
Down Rodeo
Cap'n Moth of the Firehouse

Find the Hole II Participation Medal
2007 Oct 19 • 5486
57,583 ₧
 
 
2010 May 25 at 16:50 PDT
Rockbomb
Dog fucker (but in a good way now)

2009 Nov 13 • 2045
I think the FAQ actually does say something about that, but I haven't read it in a while so I'd have to double check.
I believe if its saying the info-player-start, that means its the closest entity to the leak
 
 
2010 May 25 at 18:36 PDT
Killer-Duck
Homicidal Anatidae

2008 Mar 5 • 1169
633 ₧
Outcast said:

something wrong with the player spawn?I dont really get it.


No, unless the entity mentioned has been placed outside the map (which will also cause a leak-error) the entity has nothing to do with the leak, the entity is just used as a starting point for the pointfile.

Load the pointfile and follow the line and see where it goes outside the map, that's probably where your leak is. (This is a lot easier if you use Hammer 3.5 which enables you to see the pointfile in the camera-view.)
QUACK! QUACK!
 
 
2010 May 25 at 23:50 PDT
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