Hammer Mapping — Page [1]

2008 May 25 • 144
I have made a map and I uploaded it on fpsbanana. Like 1.300 Dls and 2-5 server online playing my map all the time. Now My problem is that I made my own wad (credit texture) and Im not sure if I included every wad file when I compiled.. Sooooo can I recompile the map with all texture included without players that allready have my ("old") map gets a problem "ur map is diffrent from the server blaha blha" becuz I dont want some peole that only can join one specefic version.
2009 Jan 22 at 10:26 PST
Rocket Man

2007 Nov 6 • 2525
601 ₧
tesxtures dont matter, i believe at least, but editing the wad file should allow them to play wth the old version
and can u show some pics of ur map? i wanna see it
Free Steam Games
2009 Jan 22 at 22:01 PST

2008 May 25 • 144
There aren't so many hnsmaps available so I think that just why people play it. It is NOT a quality map.
2009 Jan 23 at 05:36 PST

2008 May 25 • 144
But if I used a texture in hammer I cant play the map without the textures in my cstrike folder even though I didnt wrote anything (-nowadinclude -include wad blahahblahha) in the .bat file?
2009 Jan 23 at 10:33 PST
eDan Co.
Mighty Typist

Real Live Hands-On Rabbi Medal
Consolation Medal
2007 Sep 24 • 2921
252 ₧
CS needs the textures, no way around it. You can either put the WAD files in your cstrike directory or you can include the textures in the map. One of the two.
May contain traces of invisible text.
2009 Jan 26 at 08:05 PST
Page [1]