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 Patch notes for 1.13c patch said: A new Mystery has been revealed!
 
 - Adventurers of Sanctuary are hereby warned once again, that a new challenge awaits you. Within Diablo's Bosses, spanning across the world from the ancient Monastery Catacombs to the Throne of Destruction, is where you'll find what you seek...
 
 
 Major Bugs
 
 - Fixed an item dupe bug.
 - Video improvements for Intel Mac machines with OS 10.5 or greater.
 - Fixed an issue where some players could kill other players while in town ("TPPK").
 - Fixed an issue where some players could disconnect other players when they had too many active states.
 - Fixed two issues where players could stack auras in an unintended way.
 
 
 Minor Bugs
 
 - Uber Mephisto now checks for both Uber Baal and Uber Diablo to be killed before spawning summoned minions (Before he would only check for Uber Baal).
 - The game will no longer stop and then restart the game music after the window loses and then regains focus.
 - Fixed an issue where the game window would minimize when running in windowed mode when it lost focus.
 - Fixed an issue where the game window wouldn't center properly when it was created.
 - Fangskin should now properly drop loot in Hell difficulty.
 - Fixed an issue where auras were not re-applied to your mercenary after it was resurrected.
 - Fixed an issue where if you had two items which provided auras to a mercenary and you unequipped one, the aura from the remaining
 item never became active.
 - Fixed an issue where the Paladin class runeword 'Principle' wasn't having all of its stats applied properly.
 - Fixed an issue where the Paladin's Charge ability would become locked out if Holy Shield faded while charging.
 - Fixed an issue where the Barbarian's Leap ability could become locked out if they were hit when they started to leap.
 
 
 Specific changes/improvements 
 
 - Respecialization is now possible! Completing the 'Den of Evil' quest will now additionally reward 1 free respec which can be saved. Players who have already completed this quest should receive 1 free respec in Hell difficulty.
 - Increased the drop rate of high runes.
 - Support for blit scaling in windowed mode. The game can now be
 maximized to the largest 4:3 resolution supported (hooray widescreen users).
 - Some rare drop items now have an orange color. i.e. Runes and items required for Uber Tristam.
 - Modified the gold bank limit to be a flat cap not bound by level.
 - Removed the requirements to create a hardcore character.
 - Greatly reduced the explosion damage dealt by Fire Enchanted monsters.
 - Uber Mephisto and Uber Baal's summoned minions no longer give experience.
 - Removed Oblivion Knight's Iron Maiden curse.
 - Hellfire Torch Firestorm proc rate has been reduced to 5%.
 - Users can now toggle the display of text over the Health and Mana globes by clicking on the bottom area of each orb.
 - When creating a single player game, each difficulty button is now bound to a unique key: Normal 'R', Nightmare 'N', and Hell 'H'.
 - The 'Enter Chat' Button in the battle.net waiting room is now
 bound to the 'Enter' key.
 - Added the windows system buttons to the game window (MIN, MAX, CLOSE).
 - Added new command line parameter '-nofixaspect' which allows users to not fix the aspect ratio to 4:3 when maximizing in windowed mode. This lets the game 'stretch' to fill your monitor.
 - Added support for '-sndbkg' command line switch. This enables sound in background.
 - Added the following aliases for pre-existing command line options, '-nosound', '-window', and '-windowed'.
 
 
 Revised Skill balance for Player Character classes
 
 
 Amazon
 
 - Immolation Arrow - Increased radius of Explosion effect by 33% and Immolation effect by 50%.
 - Immolation Arrow - Explosion effect damage increased by 20%.
 - Immolation Arrow - Increased base duration by 33%.
 
 
 Assassin
 
 - Dragon Claw - Synergy receives 4% additional damage per point of Claw Mastery.
 - Dragon Talon - The bonus to Attack Rating per point has been increased to 35.
 - Shadow Master - Increased resistance range per point from 5-80 to 5-90.
 - Combo points awarded by combo moves now last 15 seconds, up from 9.
 
 
 Barbarian
 
 - Whirlwind - Reduced initial mana cost by 50%.
 - Masteries - Changed critical strike chance from 0-25 to 0-35.
 
 
 Paladin
 
 - Blessed Hammer - No longer ignores resistances of undead and demons.
 
 
 Druid
 
 - Werebear - Damage bonus increased by 15% across all ranks.
 - Werebear - Increased health by 25% and armor by 1% per point.
 - Shockwave - Synergy from Maul adds 5% damage per point.
 
 
 Necromancer
 
 - Blood Golem - Removed negative shared life effect (player no longer loses life when the golem takes damage).
 - Corpse Explosion - Increased base damage dealt from 60% - 100%
 to 70% - 120% of corpses health.
 - Poison Nova - Increased base damage by 15%.
 
 
 Sorceress
 
 - Firewall - Synergy receives 1% damage per point of Inferno and
 4% per point of Warmth.
 - Blaze - Synergy receives 1% damage per point of Firewall
 and 4% per point of Warmth.
 - Hydra - Increased base damage by 15% per rank.
 - Hydra - Increased base speed of Hydra projectile.
 - Hydra - Reduced cooldown by 25%. 
The first bolded part is that each act boss has a chance to drop an essence (each one drops a different one, except for Andariel and Duriel, who drop the same one). If you transmute the 4 essences in the cube, you get another respec.
 Btw that maphack of yours doesn't seem to be working anymore.
 
...and that's the bottom line because Mate de Vita said so.
  
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 2010 Mar 24 at 13:42 UTC
 — Ed. 2010 Mar 24 at 16:09 UTC
  
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