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PixelMachine Source Code

Latest


github.com/superjer/pixelmachine/
Get the latest code from my github repository
  • Added cmd line option: -tNUM   For NUM of threads to use
  • Added cmd line option: -pNUM   For rendering with NUM million simulated photons!

2007 Feb 20


pixelmachine_20070220.zip
Compatibility update -- compiles with VS2005 (Win) and g++ (*nix) and maybe more
  • Added cmd line option: -wNUM   Set output image width to NUM
  • Added cmd line option: -hNUM   Set output image height to NUM
  • Added cmd line option: -mNUM   Use multisampling level NUM
  • Added cmd line option: -vNUM   Render NUM frames for a video
  • Added cmd line option: --help   Show usage info
  • Added cmd line parm: SEED   Use random generation seed number SEED

2007 Feb 19


pixelmachine_20070219.zip
Original -- compiles with VS2005 (Win)


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